<terragen
	name = "_1"
	gui_use_node_pos = "1"
	gui_node_pos = "0 0 0"
	gui_group = ""
	written_by_program = "Terragen 4"
	written_by_version = "4.1.25.0"
	author = ""
	comments = ""
	current_frame = "1"
	start_frame = "1"
	end_frame = "100"
	gui_network_view_position = "903.1891306 0.1552948254 0"
	gui_network_view_size = "1450 475 0"
	gui_network_view_zoom = "0.3943352103"
	>
	<custom>
		<preview format="jpeg" sizeX="512" sizeY="341">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</preview>	</custom>
	<camera
		name = "Camera"
		gui_use_node_pos = "1"
		gui_node_pos = "640 180 0"
		gui_group = "Cameras"
		show_camera_body_in_preview = "1"
		position = "0 1 -5"
		rotation = "0 0 0"
		light_exposure = "1"
		perspective = "1"
		fisheye = "0"
		use_horizontal_fov = "1"
		horizontal_fov = "59.99999999"
		use_vertical_fov = "0"
		vertical_fov = "42.10344887"
		focal_length_in_mm = "31.17691454"
		film_aperture_in_mm = "36 24"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		spherical = "0"
		motion_blur_position = "1"
		motion_blur_length = "0.5"
		shutter_offset = "-0.25"
		subject_distance = "100"
		aperture_diameter_in_mm = "5"
		import_position = "1"
		import_rotation = "1"
		import_fov_general = "1"
		import_Z_up = "0"
		import_rotation_order = "4"
		import_vertical_FOV = "1"
		import_focal_length = "0"
		import_focal_length_to_FOV = "0"
		do_not_import_FOV = "0"
		m_fbx_convert_to_metres = "1"
		import_offset = "0 0 0"
		import_scale = "1"
		import_filename = ""
		export_filename = ""
		stereo = "0"
		stereo_left = "1"
		stereo_centre = "0"
		stereo_right = "0"
		stereo_mode = "0"
		inter-axial_separation_in_mm = "63.5"
		zero_parallax_distance = "2.54"
		>
	</camera>
	<render
		name = "Render 01"
		gui_use_node_pos = "1"
		gui_node_pos = "980 0 0"
		gui_group = "Renderers"
		master = "0"
		image_width = "1200"
		lock_aspect_ratio = "1"
		image_height = "800"
		image_aspect_ratio = "1.5"
		pixel_aspect_ratio = "1"
		camera = "Camera"
		render_layer = ""
		surfaces_visible = "1"
		atmosphere_visible = "1"
		do_shadows = "1"
		detail = "0.8"
		anti-aliasing = "8"
		ray_trace_atmosphere = "1"
		defer_all_shading = "0"
		motion_blur = "1"
		motion_blur_method = "1"
		depth_of_field = "0"
		dof_method = "2"
		GI_relative_detail = "1"
		GI_sample_quality = "2"
		GI_blur_radius = "8"
		supersample_prepass = "0"
		GI_surface_details = "1"
		do_crop_region = "0"
		crop_left = "0"
		crop_right = "1"
		crop_bottom = "0"
		crop_top = "1"
		crop_to_object = "0"
		crop_object_name = ""
		pixel_filter = "2"
		anti-aliasing_bloom = "1"
		experimental_atmo_bloom = "0"
		atmo_bloom_amount = "0.25"
		atmo_bloom_size = "0.25"
		bloom = "0"
		bloom_amount = "0.1"
		starburst = "0"
		starburst_amount = "0.1"
		starburst_softness = "0.05"
		detail_blending = "0"
		displacement_filter = "1"
		microvertex_jittering = "1"
		detail_jittering = "1"
		soft_clip_effect = "1"
		soft_clip_softness = "1"
		compensate_soft_clip = "1"
		contrast = "1"
		contrast_adjust = "0.25"
		gamma_correction = "2.2"
		maximum_threads = "64"
		ray_detail_region = "1"
		ray_detail_region_padding = "0"
		lock_subdiv_to_frame = "0"
		lock_to_frame_number = "1"
		ray_trace_everything = "0"
		GI_prepass_padding = "0"
		do_reverse_primary_rays = "0"
		reverse_primary_rays_multiplier = "1"
		ray_trace_objects = "1"
		do_ray_traced_shadows = "1"
		output_image_filename = "C:\Single Men.%04d.tif"
		extra_output_images = "1"
		extra_output_image_filename = "C:\Single Men.IMAGETYPE.%04d.tif"
		create_subfolders = "0"
		exr_pixel_type = "1"
		tiff_bits = "8"
		tiff_compression = "1"
		micro_exporter = "0"
		micro_exporter_name = ""
		sequence_first = "1"
		sequence_last = "1"
		sequence_step = "1"
		>
		<render_bucket_controls
			name = "Render bucket controls 01"
			gui_use_node_pos = "1"
			gui_node_pos = "1180 240 0"
			gui_group = ""
			max_bucket_size = "256 256"
			allow_auto_reduction = "1"
			>
		</render_bucket_controls>
		<render_GI_settings
			name = "Render GI settings 01"
			gui_use_node_pos = "1"
			gui_node_pos = "1180 180 0"
			gui_group = ""
			GI_relative_detail = "1"
			GI_cache_detail = "2"
			GI_sample_quality = "2"
			GI_blur_radius = "8"
			supersample_prepass = "0"
			no_GI_cache_file = "1"
			write_to_GI_cache_file = "0"
			GI_cache_filename_to_write = "C:\Users\Dirk Kipper\Documents\gicache_%04d.gic"
			read_from_GI_cache_file = "0"
			GI_cache_filename_to_read = ""
			GI_cache_blend_mode = "3"
			GI_cache_blend_range = "5"
			GI_prepass_padding = "0"
			GI_surface_details = "1"
			GI_surface_details_method = "1"
			GISD_occlusion_weight = "1"
			GISD_bounce_weight = "1"
			GISD_radius = "24"
			GISD_falloff = "1"
			cloud_GI_quality_preset = "1"
			cloud_GI_max_ray_depth = "2"
			optimise_voxel_scattering = "1"
			voxel_scatter_quality = "50"
			>
		</render_GI_settings>
		<render_pixel_sampler
			name = "Render pixel sampler 01"
			gui_use_node_pos = "1"
			gui_node_pos = "1180 120 0"
			gui_group = ""
			anti-aliasing = "8"
			customise_sampling = "0"
			first_sampling_level = "2"
			pixel_noise_threshold = "0.0375"
			>
		</render_pixel_sampler>
		<render_subdiv_settings
			name = "Render subdiv settings 01"
			gui_use_node_pos = "1"
			gui_node_pos = "1180 60 0"
			gui_group = ""
			fully_adaptive = "1"
			microvertex_jittering = "1"
			force_all_edges = "0"
			detail_jittering = "1"
			detail_blending = "0"
			displacement_filter = "1"
			jitter_shading_points = "1"
			ray_detail_multiplier = "0.25"
			stabilise_ray_detail_in_motion = "0"
			ray_detail_stabilisation = "3"
			override_size_of_subdiv_cache = "0"
			size_of_subdiv_cache_in_Mb = "1200"
			preallocate_subdiv_cache = "0"
			>
		</render_subdiv_settings>
	</render>
	<enviro_light
		name = "Enviro light"
		gui_use_node_pos = "1"
		gui_node_pos = "320 180 0"
		gui_group = "Lighting"
		enable = "1"
		mode = "1"
		ambient_strength_on_surfaces = "1"
		ambient_colour_on_surfaces = "0.6499999762 0.8000000119 1"
		ambient_strength_in_atmosphere = "1"
		ambient_colour_in_atmosphere = "0.6499999762 0.8000000119 1"
		global_strength_on_surfaces = "1"
		global_tint_on_surfaces = "1 1 1"
		global_strength_in_atmosphere = "1"
		global_tint_in_atmosphere = "1 1 1"
		strength_on_surfaces = "1"
		colour_on_surfaces = "1 1 1"
		strength_in_atmosphere = "1"
		colour_in_atmosphere = "1 1 1"
		>
	</enviro_light>
	<sunlight
		name = "Sunlight 01"
		gui_use_node_pos = "1"
		gui_node_pos = "320 120 0"
		gui_group = "Lighting"
		enable = "1"
		light_surfaces = "1"
		light_atmosphere = "1"
		heading = "170"
		elevation = "25"
		colour = "0.8999999762 0.9359999895 1"
		strength = "5"
		cast_shadows = "1"
		shadows_of_surfaces = "1"
		shadows_of_atmosphere = "1"
		soft_shadows = "0"
		soft_shadow_diameter = "0.5"
		soft_shadow_samples = "9"
		soft_shadow_sample_jitter = "1"
		glow_in_atmosphere = "1"
		specular_highlights = "1"
		visible_disc = "1"
		angular_diameter = "0.5"
		>
	</sunlight>
	<sphere
		name = "Background"
		gui_use_node_pos = "1"
		gui_node_pos = "0 120 0"
		gui_group = "Objects"
		enable = "1"
		show_b-box_in_preview = "0"
		visible_to_camera = "1"
		visibility = "2"
		visible_to_other_rays = "1"
		cast_shadows = "0"
		render_method = "0"
		sorting_bias = "0"
		centre = "0 0 0"
		radius = "-200000000"
		rotate = "0 0 0"
		scale = "1 1 1"
		proper_surface_normals = "0"
		scaling_deforms_normals = "1"
		heading = "0"
		elevation = "0"
		distance = "0"
		surface_shader = "Background shader"
		displacement_tolerance = "1"
		import_offset = "0 0 0"
		import_scale = "1"
		import_motion_filename = ""
		>
		<constant_shader
			name = "Background shader"
			gui_use_node_pos = "1"
			gui_node_pos = "200 0 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			colour = "0 0 0"
			alpha = "0 0 0"
			>
		</constant_shader>
	</sphere>
	<planet
		name = "Planet 01"
		gui_use_node_pos = "1"
		gui_node_pos = "0 180 0"
		gui_group = "Objects"
		enable = "1"
		show_b-box_in_preview = "0"
		render_surface = "1"
		translate_textures_with_planet = "0"
		render_atmosphere = "1"
		rotate_textures_with_planet = "0"
		lat_long_at_apex = "0 0"
		centre = "0 -6378000 0"
		rotation = "0 0 0"
		radius = "6378000"
		heading = "0"
		elevation = "270"
		distance = "6378000"
		surface_shader = "Base colours AO"
		atmosphere_shader = "Atmosphere 01"
		displacement_tolerance = "1"
		import_offset = "0 0 0"
		import_scale = "1"
		import_motion_filename = ""
		>
	</planet>
	<planet_atmosphere
		name = "Atmosphere 01"
		gui_use_node_pos = "1"
		gui_node_pos = "140 460 0"
		gui_group = "Atmosphere"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		enable_primary = "1"
		enable_secondary = "1"
		centre = "0 -6378000 0"
		radius = "6378000"
		seed = "0"
		haze_density = "0"
		haze_horizon_colour = "0 0 0"
		bluesky_density = "2.5"
		bluesky_horizon_colour = "0.2000000179 0.25 0.3000000119"
		bluesky_additive = "0.75"
		bluesky_additive_colour = "0.1438666731 0.3779166639 1"
		redsky_decay = "2.5"
		haze_exp_height = "2000"
		bluesky_exp_height = "8000"
		ceiling_adjust = "7"
		ceiling = "56000"
		floor = "-16000"
		haze_glow_amount = "1.5"
		haze_glow_power = "1"
		bluesky_glow_amount = "0"
		bluesky_glow_power = "0.75"
		enviro_light = "1"
		enviro_light_tint = "1 1 1"
		anisotropic_enviro_light = "1"
		shadow_function = ""
		ambient = "0 0 0"
		fake_dark_power = "0"
		fake_dark_sharpness = "10"
		bluesky_density_colour = "0.2158000022 0.4535000026 1"
		redsky_decay_colour = "0.805896461 0.6354003549 0.3678794503"
		ozone_factor = "0.5"
		improved_glow_model = "1"
		number_of_samples = "16"
		adjust_to_distance = "1"
		enable_ray_traced_shadows = "0"
		>
	</planet_atmosphere>
	<group
		name = "Lighting"
		gui_use_node_pos = "1"
		gui_node_pos = "320 10 0"
		gui_group = ""
		gui_node_size = "240 499.8359557 1"
		gui_node_colour = "1 0.7299000025 0.2195000052"
		special_group = "6"
		global_bookmark = "1"
		>
	</group>
	<group
		name = "Renderers"
		gui_use_node_pos = "1"
		gui_node_pos = "973 10 0"
		gui_group = ""
		gui_node_size = "266.0336416 500 1"
		gui_node_colour = "0.7372000217 0.3440000117 0.2119999975"
		special_group = "8"
		global_bookmark = "1"
		>
	</group>
	<tgo_reader
		name = "Men 1.80m (Pose 01).tgo"
		gui_use_node_pos = "1"
		gui_node_pos = "0 -40 0"
		gui_group = "Objects"
		enable = "1"
		population_mode = "0"
		preview_options_use_preview_colour = "0"
		preview_options_preview_colour = "1 1 1"
		preview_options_main_hidden = "0"
		preview_options_main_bounding_box = "0"
		preview_options_main_wireframe = "0"
		preview_options_wf_bounding_box = "0"
		preview_options_main_smooth_shaded = "0"
		preview_options_main_textured = "1"
		show_b-box_in_preview = "1"
		show_wireframe = "1"
		filename = "C:\TEMP\Men 1.80m (Pose 01).tgo"
		file_seq_first = "1"
		loop_file_seq = "1"
		file_seq_last = "1000"
		pingpong_file_seq = "0"
		file_seq_offset = "0"
		read_MDD_file = "0"
		MDD_filename = ""
		mesh_displacer = ""
		surface_shader = "Parts shader 01"
		displacement_tolerance = "1"
		visible_to_camera = "1"
		visibility = "2"
		visible_to_other_rays = "1"
		cast_shadows = "1"
		double-sided_surface = "1"
		use_smooth_normals = "1"
		flip_normals = "0"
		render_method = "0"
		sorting_bias = "0"
		translate = "0 0 0"
		rotate = "0 0 0"
		scale = "1 1 1"
		heading = "0"
		elevation = "0"
		distance = "1"
		import_offset = "0 0 0"
		import_scale = "1"
		import_motion_filename = ""
		>
		<parts_shader
			name = "Parts shader 01"
			gui_use_node_pos = "1"
			gui_node_pos = "60 260 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			>
			<default_shader
				name = "Silhouette Black Shader"
				gui_use_node_pos = "1"
				gui_node_pos = "260 380 0"
				gui_group = ""
				enable = "1"
				input_node = ""
				gui_use_preview_patch_size = "0"
				gui_preview_patch_size = "1000 1000"
				diffuse_colour = "0 0 0"
				colour_image = ""
				colour_function = ""
				translucency = "0 0 0"
				translucency_image = ""
				translucency_function = ""
				luminosity = "0 0 0"
				luminosity_image = ""
				luminosity_function = ""
				reflectivity = "0 0 0"
				reflectivity_image = ""
				reflectivity_function = ""
				reflection_tint = "1 1 1"
				index_of_refraction = "1.5"
				specular_roughness = "0.2"
				specular_roughness_image = ""
				invert_specular_roughness_image = "0"
				specular_roughness_function = ""
				displacement_direction = "1"
				displacement_multiplier = "0.01"
				displacement_image = ""
				displacement_function = ""
				displacement_offset = "0"
				opacity = "1 1 1"
				opacity_image = ""
				use_alpha_channel = "0"
				invert_opacity_image = "0"
				opacity_function = ""
				alpha_from_colour = "0"
				alpha_key = "0 0 0"
				key_tolerance = "0.1"
				image_projection = "4"
				projection_camera = ""
				unpremultiply_colour = "0"
				unpremultiply_translucency = "0"
				unpremultiply_luminosity = "0"
				unpremultiply_reflectivity = "0"
				unpremultiply_specular_roughness = "0"
				>
			</default_shader>
			<object_part
				name = "Silhouette Black"
				gui_use_node_pos = "1"
				gui_node_pos = "260 320 0"
				gui_group = ""
				part = "Silhouette_Black"
				shader = "Silhouette Black Shader"
				>
			</object_part>
		</parts_shader>
	</tgo_reader>
	<group
		name = "Cameras"
		gui_use_node_pos = "1"
		gui_node_pos = "640 10 0"
		gui_group = ""
		gui_node_size = "240 500 1"
		gui_node_colour = "0.3021000028 0.2673999965 0.4647000134"
		special_group = "7"
		global_bookmark = "1"
		>
	</group>
	<group
		name = "Atmosphere"
		gui_use_node_pos = "1"
		gui_node_pos = "160 470 0"
		gui_group = ""
		gui_node_size = "560.0926895 257.8867244 1"
		gui_node_colour = "0.2310000062 0.3203999996 1"
		special_group = "5"
		global_bookmark = "1"
		>
	</group>
	<group
		name = "Objects"
		gui_use_node_pos = "1"
		gui_node_pos = "0 10 0"
		gui_group = ""
		gui_node_size = "240 500.0336951 1"
		gui_node_colour = "0.8000000119 0.8000000119 0.8000000119"
		special_group = "1"
		global_bookmark = "1"
		>
	</group>
	<power_fractal_shader_v3
		name = "Base colours AO"
		gui_use_node_pos = "1"
		gui_node_pos = "-540 460 0"
		gui_group = "Shaders"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "8028"
		feature_scale = "1"
		lead-in_scale = "1000"
		smallest_scale = "0.1125930452"
		noise_octaves = "15"
		obey_smoothing_filter = "1"
		noise_stretch_XYZ = "1 1 1"
		apply_high_colour = "1"
		high_colour = "0.4337886572 0.4337886572 0.5"
		apply_low_colour = "1"
		low_colour = "0.4337886572 0.4337886572 0.5"
		colour_contrast = "0.125"
		colour_offset = "0"
		colour_roughness = "5"
		clamp_high_colour = "1"
		clamp_low_colour = "1"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		ridge_smoothing = "0"
		gully_smoothing = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0"
		clumping_of_variation = "0"
		better_colour_continuity = "0"
		better_displacement_continuity = "0"
		distort_by_normal = "1"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		four-d_noise = "0"
		four-d_noise_speed = "0.1"
		reference_frame_number = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<group
		name = "Shaders"
		gui_use_node_pos = "1"
		gui_node_pos = "-519 179 0"
		gui_group = ""
		gui_node_size = "639.8 839.0230249 1"
		gui_node_colour = "0.7968999743 0.1604000032 0.1604000032"
		special_group = "3"
		global_bookmark = "1"
		>
	</group>
</terragen>
