<terragen
	name = "Project"
	gui_use_node_pos = "1"
	gui_node_pos = "660 -160 0"
	gui_group = ""
	written_by_program = "Terragen 2"
	written_by_version = "1.8.64.0"
	author = ""
	comments = ""
	current_frame = "1"
	start_frame = "1"
	end_frame = "100"
	gui_network_view_position = "-109.282 188.768 0"
	gui_network_view_size = "810 446 0"
	gui_network_view_zoom = "0.20298"
	>
	<camera
		name = "Render Camera"
		gui_use_node_pos = "1"
		gui_node_pos = "640 0 0"
		gui_group = "Cameras"
		light_exposure = "1"
		motion_blur_length = "0.5"
		position = "4.99725e+007 -1.6587e+007 -1.4878e+007"
		rotation = "1.34187 -72.3437 75"
		perspective = "1"
		use_horizontal_fov = "1"
		horizontal_fov = "60"
		use_vertical_fov = "0"
		vertical_fov = "40"
		orthographic = "0"
		use_ortho_width = "1"
		ortho_width = "1000"
		use_ortho_height = "0"
		ortho_height = "1000"
		import_filename = ""
		import_Z_up = "0"
		>
	</camera>
	<render
		name = "Full Render"
		gui_use_node_pos = "1"
		gui_node_pos = "960 -120 0"
		gui_group = "Renderers"
		image_width = "640"
		lock_aspect_ratio = "0"
		image_height = "480"
		image_aspect_ratio = "1.33333"
		pixel_aspect_ratio = "1"
		camera = "Render Camera"
		surfaces_visible = "1"
		atmosphere_visible = "1"
		do_shadows = "1"
		detail = "0.5"
		anti-aliasing = "3"
		GI_relative_detail = "2"
		GI_sample_quality = "2"
		GI_surface_details = "0"
		do_crop_region = "0"
		crop_left = "0"
		crop_right = "1"
		crop_bottom = "0"
		crop_top = "1"
		crop_to_object = "0"
		crop_object_name = ""
		detail_blending = "1"
		displacement_filter = "1"
		do_reverse_primary_rays = "0"
		reverse_primary_rays_multiplier = "1"
		fix_holes = "1"
		do_ray_traced_shadows = "1"
		soft_clip_effect = "1"
		soft_clip_softness = "1"
		compensate_soft_clip = "1"
		contrast = "1"
		contrast_adjust = "0.25"
		gamma_correction = "2.2"
		output_image_filename = "C:/temp.%04d.bmp"
		extra_output_images = "1"
		extra_output_image_filename = "C:/temp.IMAGETYPE.%04d.bmp"
		micro_exporter = "0"
		micro_exporter_name = ""
		sequence_first = "1"
		sequence_last = "100"
		sequence_step = "1"
		>
	</render>
	<render
		name = "Quick Render"
		gui_use_node_pos = "1"
		gui_node_pos = "960 -180 0"
		gui_group = "Renderers"
		image_width = "600"
		lock_aspect_ratio = "1"
		image_height = "333"
		image_aspect_ratio = "1.8018"
		pixel_aspect_ratio = "1"
		camera = "Render Camera"
		surfaces_visible = "1"
		atmosphere_visible = "1"
		do_shadows = "1"
		detail = "1"
		anti-aliasing = "3"
		GI_relative_detail = "3"
		GI_sample_quality = "3"
		GI_surface_details = "1"
		do_crop_region = "0"
		crop_left = "0"
		crop_right = "1"
		crop_bottom = "0"
		crop_top = "1"
		crop_to_object = "0"
		crop_object_name = ""
		detail_blending = "1"
		displacement_filter = "1"
		do_reverse_primary_rays = "0"
		reverse_primary_rays_multiplier = "1"
		fix_holes = "1"
		do_ray_traced_shadows = "1"
		soft_clip_effect = "1"
		soft_clip_softness = "1"
		compensate_soft_clip = "1"
		contrast = "1"
		contrast_adjust = "0.25"
		gamma_correction = "2.2"
		output_image_filename = "C:/temp.%04d.bmp"
		extra_output_images = "1"
		extra_output_image_filename = "C:/temp.IMAGETYPE.%04d.bmp"
		micro_exporter = "0"
		micro_exporter_name = ""
		sequence_first = "1"
		sequence_last = "100"
		sequence_step = "1"
		>
	</render>
	<enviro_light
		name = "Enviro light"
		gui_use_node_pos = "1"
		gui_node_pos = "320 0 0"
		gui_group = "Lighting"
		enable = "1"
		mode = "1"
		ambient_strength_on_surfaces = "1"
		ambient_colour_on_surfaces = "0.65 0.8 1"
		ambient_strength_in_atmosphere = "1"
		ambient_colour_in_atmosphere = "0.65 0.8 1"
		global_strength_on_surfaces = "1"
		global_tint_on_surfaces = "1 1 1"
		global_strength_in_atmosphere = "1"
		global_tint_in_atmosphere = "1 1 1"
		strength_on_surfaces = "1"
		colour_on_surfaces = "1 1 1"
		strength_in_atmosphere = "1"
		colour_in_atmosphere = "1 1 1"
		>
	</enviro_light>
	<planet
		name = "Planet 03"
		gui_use_node_pos = "1"
		gui_node_pos = "0 0 0"
		gui_group = "Objects"
		enable = "1"
		show_b-box_in_preview = "1"
		render_surface = "1"
		render_atmosphere = "1"
		centre = "4.85825e+007 -1.81562e+007 -2.09028e+007"
		radius = "6.378e+006"
		rotate = "0 0 0"
		import_motion_filename = ""
		heading = "113.28"
		elevation = "341.053"
		distance = "5.59181e+007"
		surface_shader = "Fake stones shader 01"
		atmosphere_shader = ""
		>
		<power_fractal_shader_v3
			name = "Power fractal shader v3 02"
			gui_use_node_pos = "1"
			gui_node_pos = "480 240 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			seed = "21151"
			feature_scale = "3.189e+006"
			lead-in_scale = "3.189e+006"
			smallest_scale = "374.02"
			noise_octaves = "16"
			apply_high_color = "1"
			high_color = "0.3 0.3 0.3"
			apply_low_color = "1"
			low_color = "0.1 0.1 0.1"
			color_contrast = "0.5"
			color_offset = "0"
			color_roughness = "2.5"
			clamp_high_color = "1"
			clamp_low_color = "1"
			apply_displacement = "1"
			displacement_direction = "1"
			displacement_amplitude = "5000"
			displacement_offset = "0"
			displacement_roughness = "1.5"
			displacement_spike_limit = "0.25"
			continue_spike_limit = "1"
			adjust_coastline = "1"
			coastline_altitude = "0"
			coastline_smoothing = "30"
			noise_flavour = "4"
			noise_variation = "2.475"
			variation_method = "2"
			buoyancy_from_variation = "0.25"
			clumping_of_variation = "0.25"
			noise_stretch_XYZ = "1 1 2"
			distort_by_normal = "0"
			distortion_by_normal = "5"
			lead-in_warp_effect = "1"
			lead-in_warp_amount = "0.5"
			less_warp_at_feature_scale = "1"
			allow_vertical_warp = "0"
			blend_by_shader = "0"
			blending_shader = ""
			fit_blendshader_to_this = "0"
			invert_blendshader = "0"
			>
		</power_fractal_shader_v3>
		<planet_atmosphere
			name = "Atmosphere 03"
			gui_use_node_pos = "1"
			gui_node_pos = "480 280 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			enable_primary = "1"
			enable_secondary = "1"
			centre = "4.85826e+007 -3.97926e+007 2.15047e+007"
			radius = "6.378e+006"
			seed = "0"
			haze_density = "4"
			haze_horizon_colour = "0.35 0.35 0.35"
			bluesky_density = "2"
			bluesky_horizon_colour = "0.225 0.358594 0.45"
			bluesky_additive = "0.9"
			bluesky_additive_colour = "0.05 0.270938 1"
			redsky_decay = "2"
			haze_exp_height = "2000"
			bluesky_exp_height = "8000"
			ceiling_adjust = "7"
			ceiling = "56000"
			floor = "-16000"
			haze_glow_amount = "1.5"
			haze_glow_power = "0.75"
			bluesky_glow_amount = "0.25"
			bluesky_glow_power = "0.75"
			enviro_light = "0.5"
			enviro_light_tint = "1 1 1"
			ambient = "0 0 0"
			fake_dark_power = "0"
			fake_dark_sharpness = "10"
			bluesky_density_colour = "0.1 0.34 1"
			redsky_decay_colour = "0.904837 0.71177 0.367879"
			improved_glow_model = "1"
			number_of_samples = "16"
			adjust_to_distance = "1"
			sample_jitter = "1"
			enable_ray_traced_shadows = "0"
			>
		</planet_atmosphere>
		<fake_stones_shader
			name = "Fake stones shader 01"
			gui_use_node_pos = "1"
			gui_node_pos = "140 0 0"
			gui_group = ""
			enable = "1"
			input_node = "Multi shader 01"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			seed = "52475"
			surface_shader = ""
			stone_scale = "0.48125"
			stone_density = "3"
			vary_density = "1"
			density_variation = "1"
			density_seed = "27084"
			density_variation_scale = "10"
			stone_tallness = "0.51875"
			pancake_effect = "1.025"
			separate_geometry = "0"
			only_displace_upwards = "0"
			diffuse_color = "0.231 0.231 0.231"
			color_variation = "1"
			variation_in_red = "0.35"
			variation_in_green = "0.35"
			variation_in_blue = "0.3375"
			blend_by_shader = "0"
			blending_shader = ""
			fit_blendshader_to_this = "0"
			invert_blendshader = "0"
			blend_as_stone_density = "1"
			>
		</fake_stones_shader>
		<power_fractal_shader_v3
			name = "Power fractal shader v3 03"
			gui_use_node_pos = "1"
			gui_node_pos = "-260 220 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			seed = "46602"
			feature_scale = "3.189e+006"
			lead-in_scale = "3.189e+006"
			smallest_scale = "374.02"
			noise_octaves = "16"
			apply_high_color = "1"
			high_color = "0.1734 0.1734 0.1734"
			apply_low_color = "1"
			low_color = "0.5418 0.5418 0.5418"
			color_contrast = "0.5"
			color_offset = "0"
			color_roughness = "5"
			clamp_high_color = "1"
			clamp_low_color = "1"
			apply_displacement = "1"
			displacement_direction = "1"
			displacement_amplitude = "18489.6"
			displacement_offset = "0"
			displacement_roughness = "1"
			displacement_spike_limit = "1"
			continue_spike_limit = "1"
			adjust_coastline = "1"
			coastline_altitude = "0"
			coastline_smoothing = "30"
			noise_flavour = "4"
			noise_variation = "2.725"
			variation_method = "2"
			buoyancy_from_variation = "0.25"
			clumping_of_variation = "0.25"
			noise_stretch_XYZ = "1 1 1"
			distort_by_normal = "0"
			distortion_by_normal = "5"
			lead-in_warp_effect = "0"
			lead-in_warp_amount = "0.5"
			less_warp_at_feature_scale = "0"
			allow_vertical_warp = "0"
			blend_by_shader = "0"
			blending_shader = ""
			fit_blendshader_to_this = "0"
			invert_blendshader = "0"
			>
		</power_fractal_shader_v3>
		<strata_and_outcrops_shader_v2
			name = "Strata and outcrops shader v2 01"
			gui_use_node_pos = "1"
			gui_node_pos = "480 200 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			hard_layer_altitude = "-125"
			hard_layer_depth = "50"
			hard_layer_steepness = "1"
			plateau_buildup = "0.65625"
			hard_layer_spacing = "200"
			num_octaves = "8"
			degree_fix = "1"
			strata_tilt_direction = "182.25"
			strata_tilt_angle = "-34.875"
			blend_by_shader = "0"
			blending_shader = ""
			fit_blendshader_to_this = "1"
			invert_blendshader = "0"
			>
		</strata_and_outcrops_shader_v2>
		<multi_shader
			name = "Multi shader 01"
			gui_use_node_pos = "1"
			gui_node_pos = "-80 60 0"
			gui_group = ""
			enable = "1"
			input_node = "Power fractal shader v3 03"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			shader_1 = "Compute terrain 01"
			shader_2 = ""
			shader_3 = ""
			shader_4 = ""
			shader_5 = ""
			shader_6 = ""
			shader_7 = ""
			shader_8 = ""
			shader_9 = ""
			shader_10 = ""
			shader_11 = ""
			shader_12 = ""
			shader_13 = ""
			shader_14 = ""
			shader_15 = ""
			shader_16 = ""
			>
		</multi_shader>
		<crater_shader
			name = "Crater shader 20_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-5120 140 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "15403 0 1503"
			diameter = "1654"
			depth = "148.86"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 2_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-5520 140 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 1_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "22070 0 2862"
			diameter = "667"
			depth = "46.69"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 3_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-5320 620 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 2_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-812 0 -28847"
			diameter = "1621"
			depth = "129.68"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 4_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-5320 560 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 3_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-21060 0 -28033"
			diameter = "1444"
			depth = "129.96"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 5_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-5320 500 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 4_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-27404 0 -12811"
			diameter = "3270"
			depth = "425.1"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 6_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-5320 440 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 5_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-2073 0 9219"
			diameter = "3732"
			depth = "410.52"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 7_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-5320 380 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 6_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "23998 0 -27586"
			diameter = "2271"
			depth = "249.81"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 8_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-5320 320 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 7_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-9994 0 1352"
			diameter = "2324"
			depth = "209.16"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 9_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-5320 260 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 8_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-13432 0 -29372"
			diameter = "315"
			depth = "34.65"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 10_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-5320 200 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 9_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "16781 0 20916"
			diameter = "1262"
			depth = "151.44"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 11_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-5320 140 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 10_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-14199 0 -2779"
			diameter = "3750"
			depth = "487.5"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 19_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-5120 200 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 18_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-5897 0 -5949"
			diameter = "432"
			depth = "38.88"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 18_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-5120 260 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 17_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "8085 0 -10440"
			diameter = "608"
			depth = "48.64"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 17_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-5120 320 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 16_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-25808 0 -4348"
			diameter = "3889"
			depth = "272.23"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 16_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-5120 380 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 15_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-1676 0 -10622"
			diameter = "2445"
			depth = "268.95"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 15_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-5120 440 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 14_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-22750 0 -7355"
			diameter = "2973"
			depth = "386.49"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 14_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-5120 500 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 13_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "15722 0 -4487"
			diameter = "1131"
			depth = "67.86"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 13_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-5120 560 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 12_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-17256 0 -6622"
			diameter = "2772"
			depth = "360.36"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 12_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-5120 620 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 11_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "24881 0 21751"
			diameter = "1990"
			depth = "159.2"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 21_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4920 620 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 20_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-10966 0 17232"
			diameter = "977"
			depth = "87.93"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 22_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4920 560 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 21_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "22081 0 -6924"
			diameter = "4211"
			depth = "294.77"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 23_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4920 500 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 22_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-15980 0 17873"
			diameter = "4504"
			depth = "585.52"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 24_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4920 440 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 23_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-22533 0 -27329"
			diameter = "2794"
			depth = "223.52"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 25_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4920 380 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 24_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "12265 0 14633"
			diameter = "1686"
			depth = "151.74"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 26_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4920 320 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 25_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-28394 0 -15967"
			diameter = "1365"
			depth = "150.15"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 27_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4920 260 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 26_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "9599 0 22600"
			diameter = "509"
			depth = "55.99"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 28_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4920 200 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 27_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-21076 0 28172"
			diameter = "1795"
			depth = "215.4"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 29_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4920 140 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 28_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-8780 0 25959"
			diameter = "4747"
			depth = "617.11"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 30_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4720 620 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 29_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "8815 0 -25793"
			diameter = "2480"
			depth = "322.4"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 31_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4720 560 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 30_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-20409 0 -18651"
			diameter = "1316"
			depth = "131.6"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 32_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4720 500 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 31_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "13780 0 -7166"
			diameter = "3632"
			depth = "217.92"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 33_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4720 440 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 32_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "8909 0 -1769"
			diameter = "2480"
			depth = "272.8"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 34_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4720 380 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 33_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "29469 0 -20994"
			diameter = "836"
			depth = "83.6"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 35_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4720 320 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 34_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "12152 0 11428"
			diameter = "2701"
			depth = "189.07"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 36_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4720 260 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 35_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "6225 0 -17034"
			diameter = "204"
			depth = "18.36"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 37_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4720 200 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 36_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-11315 0 -12987"
			diameter = "2289"
			depth = "297.57"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 38_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4720 140 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 37_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-2723 0 -2535"
			diameter = "4128"
			depth = "495.36"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 39_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4520 620 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 38_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-6839 0 16757"
			diameter = "2395"
			depth = "167.65"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 40_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4520 560 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 39_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-29996 0 -14452"
			diameter = "4485"
			depth = "269.1"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 41_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4520 500 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 40_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "6952 0 -97"
			diameter = "1669"
			depth = "216.97"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 42_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4520 440 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 41_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "1787 0 -11959"
			diameter = "3135"
			depth = "407.55"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 43_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4520 380 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 42_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "17085 0 -815"
			diameter = "3379"
			depth = "236.53"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 44_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4520 320 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 43_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "10713 0 -10788"
			diameter = "3870"
			depth = "232.2"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 45_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4520 260 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 44_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-4997 0 21220"
			diameter = "2362"
			depth = "236.2"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 46_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4520 200 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 45_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "14786 0 10520"
			diameter = "4948"
			depth = "544.28"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 47_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4520 140 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 46_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-25675 0 -22387"
			diameter = "4434"
			depth = "399.06"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 48_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4320 620 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 47_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-14229 0 101"
			diameter = "4701"
			depth = "282.06"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 49_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4320 560 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 48_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-6707 0 -11090"
			diameter = "4408"
			depth = "396.72"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 50_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4320 500 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 49_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-8550 0 -27399"
			diameter = "3194"
			depth = "287.46"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 51_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4320 440 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 50_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-8836 0 -2128"
			diameter = "3614"
			depth = "397.54"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 52_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4320 380 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 51_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-20474 0 19493"
			diameter = "4308"
			depth = "301.56"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 53_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4320 320 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 52_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "26588 0 14484"
			diameter = "4336"
			depth = "520.32"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 54_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4320 260 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 53_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-10549 0 7173"
			diameter = "3976"
			depth = "397.6"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 55_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4320 200 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 54_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "15197 0 4225"
			diameter = "1021"
			depth = "122.52"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 56_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4320 140 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 55_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-29161 0 26861"
			diameter = "3151"
			depth = "315.1"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 57_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4120 620 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 56_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-22823 0 -9309"
			diameter = "3450"
			depth = "310.5"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 58_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4120 560 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 57_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-12889 0 23579"
			diameter = "1698"
			depth = "220.74"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 59_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4120 500 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 58_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-27899 0 1672"
			diameter = "3069"
			depth = "306.9"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 60_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4120 440 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 59_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "19732 0 -4958"
			diameter = "4807"
			depth = "288.42"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 61_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4120 380 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 60_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-13868 0 -10585"
			diameter = "4758"
			depth = "380.64"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 62_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4120 320 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 61_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-23099 0 15227"
			diameter = "2215"
			depth = "287.95"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 63_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4120 260 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 62_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "1364 0 18337"
			diameter = "4744"
			depth = "521.84"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 64_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4120 200 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-13063 0 10148"
			diameter = "1393"
			depth = "97.51"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 65_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-4120 140 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 64_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "12501 0 -16401"
			diameter = "191"
			depth = "21.01"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 66_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3920 620 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 65_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-700 0 15440"
			diameter = "1507"
			depth = "180.84"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 67_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3920 560 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 66_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-14532 0 7059"
			diameter = "2880"
			depth = "288"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 68_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3920 500 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 67_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-29856 0 317"
			diameter = "2388"
			depth = "262.68"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 69_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3920 440 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 68_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "18455 0 906"
			diameter = "4471"
			depth = "268.26"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 70_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3920 380 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 69_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-22290 0 -11436"
			diameter = "4050"
			depth = "486"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 71_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3920 320 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 70_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "26309 0 21216"
			diameter = "2754"
			depth = "302.94"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 72_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3920 260 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 71_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "28908 0 -26662"
			diameter = "3288"
			depth = "328.8"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 73_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3920 200 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 72_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-11129 0 27062"
			diameter = "4704"
			depth = "329.28"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 74_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3920 140 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 73_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-14317 0 22242"
			diameter = "1031"
			depth = "123.72"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 75_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3720 620 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 74_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "11211 0 15152"
			diameter = "838"
			depth = "108.94"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 76_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3720 560 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 75_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-16780 0 -761"
			diameter = "3105"
			depth = "279.45"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 77_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3720 500 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 76_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "9112 0 -110"
			diameter = "3575"
			depth = "214.5"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 78_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3720 440 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 77_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "17311 0 -13506"
			diameter = "3862"
			depth = "231.72"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 79_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3720 380 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 78_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "5522 0 22971"
			diameter = "1095"
			depth = "142.35"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 80_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3720 320 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 79_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "24077 0 -28154"
			diameter = "668"
			depth = "60.12"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 81_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3720 260 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 80_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "391 0 -3370"
			diameter = "3829"
			depth = "268.03"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 82_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3720 200 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 81_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-18527 0 532"
			diameter = "3628"
			depth = "290.24"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 83_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3720 140 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 82_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-16882 0 -18028"
			diameter = "782"
			depth = "86.02"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 92_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3520 140 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 91_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-9629 0 -25031"
			diameter = "4960"
			depth = "347.2"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 91_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3520 200 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 90_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-27487 0 -212"
			diameter = "2164"
			depth = "238.04"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 90_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3520 260 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 89_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-412 0 29501"
			diameter = "1911"
			depth = "114.66"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 89_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3520 320 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 88_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-22756 0 29860"
			diameter = "3647"
			depth = "328.23"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 88_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3520 380 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 87_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "9907 0 -2554"
			diameter = "1422"
			depth = "184.86"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 87_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3520 440 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 86_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "2006 0 3676"
			diameter = "3857"
			depth = "462.84"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 86_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3520 500 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 85_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-7454 0 24341"
			diameter = "451"
			depth = "54.12"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 85_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3520 560 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 84_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-12569 0 -7383"
			diameter = "3679"
			depth = "404.69"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 84_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3520 620 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 83_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-2414 0 13330"
			diameter = "3914"
			depth = "391.4"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 93_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3320 620 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 92_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-4548 0 -6909"
			diameter = "1595"
			depth = "207.35"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 94_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3320 560 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 93_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-15903 0 18871"
			diameter = "780"
			depth = "62.4"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 95_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3320 500 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 94_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-13240 0 -25441"
			diameter = "1528"
			depth = "183.36"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 96_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3320 440 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 95_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-10302 0 10048"
			diameter = "3695"
			depth = "443.4"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 97_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3320 380 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 96_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "900 0 -22257"
			diameter = "3177"
			depth = "349.47"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 98_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3320 320 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 97_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "5742 0 29800"
			diameter = "2895"
			depth = "318.45"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 99_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3320 260 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 98_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "18520 0 27544"
			diameter = "2573"
			depth = "205.84"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 100_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3320 200 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 99_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "373 0 27281"
			diameter = "3911"
			depth = "234.66"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 101_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3320 140 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 100_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-25893 0 6582"
			diameter = "1305"
			depth = "78.3"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 110_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3120 140 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 109_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "28701 0 25866"
			diameter = "4101"
			depth = "246.06"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 109_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3120 200 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 108_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "16420 0 24570"
			diameter = "524"
			depth = "68.12"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 108_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3120 260 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 107_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "25996 0 23792"
			diameter = "3573"
			depth = "428.76"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 107_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3120 320 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 106_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "3309 0 21240"
			diameter = "988"
			depth = "88.92"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 106_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3120 380 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 105_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-2133 0 8198"
			diameter = "2511"
			depth = "200.88"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 105_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3120 440 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 104_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-21820 0 1100"
			diameter = "2838"
			depth = "368.94"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 104_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3120 500 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 103_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-17953 0 -18046"
			diameter = "293"
			depth = "17.58"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 103_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3120 560 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 102_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-455 0 6713"
			diameter = "1778"
			depth = "160.02"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 102_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-3120 620 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 101_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "2578 0 -20463"
			diameter = "2663"
			depth = "213.04"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 111_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2920 620 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 110_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "19019 0 -12410"
			diameter = "2905"
			depth = "232.4"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 112_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2920 560 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 111_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "15579 0 10947"
			diameter = "3239"
			depth = "226.73"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 113_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2920 500 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 112_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "19970 0 -17"
			diameter = "229"
			depth = "18.32"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 114_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2920 440 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 113_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "23291 0 6627"
			diameter = "2331"
			depth = "139.86"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 115_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2920 380 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 114_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "20563 0 9518"
			diameter = "811"
			depth = "72.99"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 116_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2920 320 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 115_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-20663 0 -28575"
			diameter = "4069"
			depth = "488.28"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 117_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2920 260 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 116_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-25566 0 20555"
			diameter = "555"
			depth = "33.3"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 118_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2920 200 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 117_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "465 0 11111"
			diameter = "1857"
			depth = "167.13"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 119_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2920 140 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 118_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-6973 0 -21929"
			diameter = "3298"
			depth = "296.82"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 120_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2720 620 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 119_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-4285 0 -14404"
			diameter = "3315"
			depth = "298.35"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 121_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2720 560 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 120_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-20372 0 -16658"
			diameter = "317"
			depth = "41.21"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 123_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2720 440 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 122_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "7430 0 19138"
			diameter = "4259"
			depth = "340.72"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 122_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2720 500 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 121_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "3762 0 -16227"
			diameter = "2380"
			depth = "142.8"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 124_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2720 380 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 123_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "27632 0 -11217"
			diameter = "4661"
			depth = "559.32"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 125_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2720 320 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 124_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "29042 0 -6676"
			diameter = "2471"
			depth = "247.1"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 126_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2720 260 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 125_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-27287 0 -7606"
			diameter = "259"
			depth = "33.67"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 127_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2720 200 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 126_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "27035 0 -22569"
			diameter = "2444"
			depth = "195.52"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 128_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2720 140 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 127_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "19035 0 -17628"
			diameter = "1156"
			depth = "127.16"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 137_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2520 140 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 136_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-8549 0 14606"
			diameter = "2796"
			depth = "307.56"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
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			gui_use_node_pos = "1"
			gui_node_pos = "-2520 200 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 135_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "448 0 23180"
			diameter = "2300"
			depth = "161"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 135_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2520 260 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 134_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "21669 0 14662"
			diameter = "4551"
			depth = "546.12"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
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			gui_use_node_pos = "1"
			gui_node_pos = "-2520 320 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 133_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-10628 0 25282"
			diameter = "4485"
			depth = "538.2"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
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			gui_use_node_pos = "1"
			gui_node_pos = "-2520 380 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 132_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "23065 0 6648"
			diameter = "1845"
			depth = "184.5"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
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			gui_use_node_pos = "1"
			gui_node_pos = "-2520 440 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 131_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "7033 0 4308"
			diameter = "4163"
			depth = "333.04"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
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			gui_use_node_pos = "1"
			gui_node_pos = "-2520 500 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 130_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "18895 0 -11353"
			diameter = "4453"
			depth = "267.18"
			rim_height = "10"
			rim_skirt = "1000"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
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			gui_use_node_pos = "1"
			gui_node_pos = "-2520 560 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 129_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "14516 0 14624"
			diameter = "1966"
			depth = "117.96"
			rim_height = "10"
			rim_skirt = "1000"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
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			gui_use_node_pos = "1"
			gui_node_pos = "-2520 620 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 128_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-771 0 25855"
			diameter = "3810"
			depth = "495.3"
			rim_height = "10"
			rim_skirt = "1000"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
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			gui_use_node_pos = "1"
			gui_node_pos = "-2320 620 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 137_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-14495 0 -4131"
			diameter = "4292"
			depth = "343.36"
			rim_height = "10"
			rim_skirt = "1000"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
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			gui_use_node_pos = "1"
			gui_node_pos = "-2320 560 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 138_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "12738 0 -15413"
			diameter = "2460"
			depth = "246"
			rim_height = "10"
			rim_skirt = "1000"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 140_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2320 500 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 139_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "10194 0 -29615"
			diameter = "1156"
			depth = "92.48"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
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			gui_use_node_pos = "1"
			gui_node_pos = "-2320 440 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 140_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-3826 0 27783"
			diameter = "3609"
			depth = "360.9"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 142_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2320 380 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 141_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "26333 0 4711"
			diameter = "163"
			depth = "9.78"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 143_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2320 320 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 142_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "12804 0 28490"
			diameter = "1547"
			depth = "170.17"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 144_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2320 260 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 143_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-11990 0 15843"
			diameter = "1747"
			depth = "209.64"
			rim_height = "10"
			rim_skirt = "1000"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 145_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2320 200 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 144_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-27059 0 25583"
			diameter = "4451"
			depth = "311.57"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 146_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2320 140 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 145_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "20786 0 -29082"
			diameter = "4753"
			depth = "380.24"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 155_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2120 140 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 154_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-2534 0 23885"
			diameter = "2136"
			depth = "192.24"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 154_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2120 200 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 153_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "6115 0 -21567"
			diameter = "4941"
			depth = "543.51"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 153_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2120 260 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 152_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-2979 0 -27978"
			diameter = "4887"
			depth = "488.7"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 152_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2120 320 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 151_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-18380 0 -7572"
			diameter = "4393"
			depth = "263.58"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 151_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2120 380 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 150_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-529 0 26962"
			diameter = "3229"
			depth = "322.9"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 150_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2120 440 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 149_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "28448 0 27844"
			diameter = "1487"
			depth = "118.96"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 149_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2120 500 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 148_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-20647 0 21464"
			diameter = "4756"
			depth = "475.6"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 148_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2120 560 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 147_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-20352 0 12411"
			diameter = "1523"
			depth = "152.3"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 147_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-2120 620 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 146_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "6296 0 12352"
			diameter = "234"
			depth = "16.38"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 156_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1920 620 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 155_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-2081 0 -11815"
			diameter = "3809"
			depth = "418.99"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 157_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1920 560 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 156_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-8919 0 -18490"
			diameter = "2915"
			depth = "291.5"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 158_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1920 500 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 157_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-29234 0 -28515"
			diameter = "1694"
			depth = "203.28"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 159_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1920 440 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 158_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "23991 0 -22958"
			diameter = "458"
			depth = "45.8"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 160_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1920 380 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 159_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-21552 0 -20403"
			diameter = "2045"
			depth = "163.6"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 161_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1920 320 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 160_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-21555 0 -11413"
			diameter = "324"
			depth = "22.68"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 162_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1920 260 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 161_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "27068 0 12231"
			diameter = "3653"
			depth = "365.3"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 163_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1920 200 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 162_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-17767 0 -20719"
			diameter = "792"
			depth = "87.12"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 164_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1920 140 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 163_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-13606 0 -13591"
			diameter = "3670"
			depth = "256.9"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 173_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1720 140 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 172_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-21898 0 22263"
			diameter = "1938"
			depth = "116.28"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 172_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1720 200 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 171_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-28268 0 26800"
			diameter = "2095"
			depth = "272.35"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 171_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1720 260 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 170_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "21539 0 25825"
			diameter = "2188"
			depth = "131.28"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 170_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1720 320 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 169_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "2540 0 17787"
			diameter = "2857"
			depth = "371.41"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 169_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1720 380 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 168_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "7667 0 -3785"
			diameter = "2965"
			depth = "266.85"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 168_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1720 440 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 167_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-24393 0 19862"
			diameter = "659"
			depth = "46.13"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 167_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1720 500 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 166_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-21351 0 14394"
			diameter = "3630"
			depth = "435.6"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 166_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1720 560 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 165_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "8716 0 23724"
			diameter = "4763"
			depth = "571.56"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 165_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1720 620 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 164_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "15987 0 -10405"
			diameter = "4346"
			depth = "521.52"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 174_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1520 620 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 173_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "8649 0 24323"
			diameter = "957"
			depth = "66.99"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
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			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 175_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1520 560 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 174_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-25845 0 -11213"
			diameter = "3167"
			depth = "316.7"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 176_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1520 500 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 175_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "20351 0 9392"
			diameter = "1307"
			depth = "143.77"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 177_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1520 440 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 176_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-3806 0 19881"
			diameter = "4385"
			depth = "438.5"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 178_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1520 380 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 177_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-20995 0 6716"
			diameter = "1914"
			depth = "191.4"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 179_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1520 320 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 178_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "24262 0 24739"
			diameter = "2664"
			depth = "239.76"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 180_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1520 260 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 179_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "27065 0 -20531"
			diameter = "2901"
			depth = "232.08"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 181_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1520 200 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 180_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "1145 0 -16221"
			diameter = "3511"
			depth = "245.77"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 182_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1520 140 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 181_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-691 0 -10139"
			diameter = "1470"
			depth = "147"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 191_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1320 140 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 190_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-1713 0 18005"
			diameter = "3190"
			depth = "287.1"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 190_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1320 200 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 189_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-19751 0 -25456"
			diameter = "1395"
			depth = "111.6"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 189_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1320 260 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 188_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-22277 0 -18717"
			diameter = "4756"
			depth = "285.36"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 188_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1320 320 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 187_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "11566 0 13285"
			diameter = "2362"
			depth = "188.96"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 187_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1320 380 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 186_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-7807 0 14792"
			diameter = "1769"
			depth = "123.83"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 186_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1320 440 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 185_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "5313 0 -15734"
			diameter = "534"
			depth = "69.42"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 185_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1320 500 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 184_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-5795 0 19479"
			diameter = "2359"
			depth = "188.72"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 184_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1320 560 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 183_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-19850 0 -29530"
			diameter = "3933"
			depth = "432.63"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 183_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1320 620 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 182_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "18475 0 -5236"
			diameter = "427"
			depth = "55.51"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 192_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1120 620 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 191_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "25046 0 -9329"
			diameter = "2779"
			depth = "250.11"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 193_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1120 560 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 192_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-12670 0 -20061"
			diameter = "3707"
			depth = "370.7"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 194_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1120 500 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 193_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "19950 0 20521"
			diameter = "4496"
			depth = "584.48"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 195_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1120 440 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 194_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "10018 0 8908"
			diameter = "1495"
			depth = "194.35"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 196_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1120 380 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 195_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "27010 0 282"
			diameter = "3880"
			depth = "349.2"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 197_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1120 320 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 196_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-22200 0 -26821"
			diameter = "4627"
			depth = "508.97"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 198_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1120 260 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 197_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "27281 0 -7756"
			diameter = "2281"
			depth = "273.72"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 199_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-1120 200 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 198_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "2636 0 -22385"
			diameter = "1341"
			depth = "93.87"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 200_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-940 200 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 199_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "-12310 0 15106"
			diameter = "3082"
			depth = "400.66"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<crater_shader
			name = "Crater shader 1_1"
			gui_use_node_pos = "1"
			gui_node_pos = "-5520 200 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			center = "3491 0 -20424"
			diameter = "4472"
			depth = "581.36"
			rim_height = "10"
			rim_skirt = "1000"
			rim_softness = "0.125"
			rim_tightness = "4"
			rim_shader = ""
			>
		</crater_shader>
		<compute_terrain
			name = "Compute terrain 01"
			gui_use_node_pos = "1"
			gui_node_pos = "-140 160 0"
			gui_group = ""
			enable = "1"
			input_node = "Crater shader 200_1"
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			gradient_patch_size = "10"
			smooth_surface = "0"
			>
		</compute_terrain>
	</planet>
	<sphere
		name = "Background"
		gui_use_node_pos = "1"
		gui_node_pos = "0 -60 0"
		gui_group = "Objects"
		enable = "1"
		show_b-box_in_preview = "0"
		cast_shadows = "1"
		centre = "0 0 0"
		radius = "-2e+008"
		rotate = "0 0 0"
		import_motion_filename = ""
		heading = "0"
		elevation = "0"
		distance = "0"
		surface_shader = "Background shader"
		>
		<constant_shader
			name = "Background shader"
			gui_use_node_pos = "1"
			gui_node_pos = "200 0 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			color = "0 0 0"
			alpha = "0 0 0"
			>
		</constant_shader>
	</sphere>
	<planet
		name = "Planet 01"
		gui_use_node_pos = "1"
		gui_node_pos = "0 120 0"
		gui_group = "Objects"
		enable = "1"
		show_b-box_in_preview = "0"
		render_surface = "1"
		render_atmosphere = "1"
		centre = "4.0886e-022 -6.378e+006 -4.08252e-008"
		radius = "6.378e+006"
		rotate = "0 0 0"
		import_motion_filename = ""
		heading = "360"
		elevation = "270"
		distance = "6.378e+006"
		surface_shader = "Planet surface shader 01"
		atmosphere_shader = "Cumulus layer 01"
		>
	</planet>
	<planet_atmosphere
		name = "Atmosphere 01"
		gui_use_node_pos = "1"
		gui_node_pos = "0 580 0"
		gui_group = "Atmosphere"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		enable_primary = "1"
		enable_secondary = "1"
		centre = "-3.8573e-022 -6.378e+006 4.08252e-008"
		radius = "6.378e+006"
		seed = "0"
		haze_density = "4"
		haze_horizon_colour = "0.35 0.35 0.35"
		bluesky_density = "2"
		bluesky_horizon_colour = "0.225 0.358594 0.45"
		bluesky_additive = "0.9"
		bluesky_additive_colour = "0.05 0.270938 1"
		redsky_decay = "2"
		haze_exp_height = "2000"
		bluesky_exp_height = "8000"
		ceiling_adjust = "8.59375"
		ceiling = "68750"
		floor = "-16000"
		haze_glow_amount = "1.5"
		haze_glow_power = "0.75"
		bluesky_glow_amount = "0.25"
		bluesky_glow_power = "0.75"
		enviro_light = "0.5"
		enviro_light_tint = "1 1 1"
		ambient = "0 0 0"
		fake_dark_power = "0"
		fake_dark_sharpness = "10"
		bluesky_density_colour = "0.1 0.34 1"
		redsky_decay_colour = "0.904837 0.71177 0.367879"
		improved_glow_model = "1"
		number_of_samples = "64"
		adjust_to_distance = "1"
		sample_jitter = "1"
		enable_ray_traced_shadows = "1"
		>
	</planet_atmosphere>
	<power_fractal_shader_v3
		name = "Base colours"
		gui_use_node_pos = "1"
		gui_node_pos = "-920 220 0"
		gui_group = "Shaders"
		enable = "1"
		input_node = "Compute Terrain"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "8028"
		feature_scale = "1"
		lead-in_scale = "1000"
		smallest_scale = "0.1"
		noise_octaves = "15"
		apply_high_color = "1"
		high_color = "0.3 0.3 0.3"
		apply_low_color = "1"
		low_color = "0 0 0"
		color_contrast = "0.125"
		color_offset = "0"
		color_roughness = "5"
		clamp_high_color = "1"
		clamp_low_color = "1"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0"
		clumping_of_variation = "0"
		noise_stretch_XYZ = "1 1 1"
		distort_by_normal = "1"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "0"
		allow_vertical_warp = "0"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</power_fractal_shader_v3>
	<heightfield_shader
		name = "Heightfield shader 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-920 600 0"
		gui_group = "Terrain"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		heightfield = "Heightfield generate 01"
		flip_x = "0"
		flip_y = "0"
		position_centre = "0"
		position_lower_left = "1"
		position = "0 0"
		apply_colour_and_shade = "0"
		diffuse_colour = "1 1 1"
		ambient_light_colour = "0 0 0"
		shade_by_light = "1"
		shade_by_height = "0"
		height_multiplier = "1"
		flatten_surface_first = "1"
		interpolation_method = "3"
		add_fractal_detail = "1"
		fractal_amount = "0.5"
		fractal_scale_adjust = "4"
		fractal_variation = "1.5"
		fractal_roughness = "1"
		fractal_flow_factor = "0"
		border_blending = "0.1"
		blend_by_heightfield = "0"
		blending_heightfield = ""
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "1"
		invert_blendshader = "0"
		>
	</heightfield_shader>
	<heightfield_generate
		name = "Heightfield generate 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-720 660 0"
		gui_group = "Terrain"
		input_node = ""
		new_heightfield = "1"
		size_in_pixels = "1000 1000"
		size_in_metres = "10000 10000"
		feature_scale = "2000"
		feature_steepness = "0.25"
		roughness = "0.875"
		seed = "22328"
		variation = "1.5"
		variation_method = "2"
		buoyancy_from_variation = "0.5"
		shader = ""
		position_center = "0"
		position_lower_left = "1"
		position = "0 0"
		auto_generate = "0"
		>
	</heightfield_generate>
	<compute_terrain
		name = "Compute Terrain"
		gui_use_node_pos = "1"
		gui_node_pos = "-920 500 0"
		gui_group = "Terrain"
		enable = "1"
		input_node = "Heightfield shader 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		gradient_patch_size = "10"
		smooth_surface = "0"
		>
	</compute_terrain>
	<group
		name = "Objects"
		gui_use_node_pos = "1"
		gui_node_pos = "0 -20 0"
		gui_group = ""
		gui_node_size = "240 440 1"
		gui_node_colour = "0.8 0.8 0.8"
		special_group = "1"
		global_bookmark = "1"
		>
	</group>
	<group
		name = "Terrain"
		gui_use_node_pos = "1"
		gui_node_pos = "-720 600 0"
		gui_group = ""
		gui_node_size = "640 320 1"
		gui_node_colour = "0.212 0.5174 0.1139"
		special_group = "2"
		global_bookmark = "1"
		>
	</group>
	<group
		name = "Shaders"
		gui_use_node_pos = "1"
		gui_node_pos = "-720 220 0"
		gui_group = ""
		gui_node_size = "640 280 1"
		gui_node_colour = "0.7969 0.1604 0.1604"
		special_group = "3"
		global_bookmark = "1"
		>
	</group>
	<group
		name = "Water"
		gui_use_node_pos = "1"
		gui_node_pos = "200 840 0"
		gui_group = ""
		gui_node_size = "640 240 1"
		gui_node_colour = "0.1 0.5 0.35"
		special_group = "4"
		global_bookmark = "1"
		>
	</group>
	<group
		name = "Atmosphere"
		gui_use_node_pos = "1"
		gui_node_pos = "200 459 0"
		gui_group = ""
		gui_node_size = "640 421.509 1"
		gui_node_colour = "0.231 0.3204 1"
		special_group = "5"
		global_bookmark = "1"
		>
	</group>
	<group
		name = "Lighting"
		gui_use_node_pos = "1"
		gui_node_pos = "320 -80 0"
		gui_group = ""
		gui_node_size = "240 320 1"
		gui_node_colour = "1 0.7299 0.2195"
		special_group = "6"
		global_bookmark = "1"
		>
	</group>
	<group
		name = "Cameras"
		gui_use_node_pos = "1"
		gui_node_pos = "640 -80 0"
		gui_group = ""
		gui_node_size = "240 320 1"
		gui_node_colour = "0.3021 0.2674 0.4647"
		special_group = "7"
		global_bookmark = "1"
		>
	</group>
	<group
		name = "Renderers"
		gui_use_node_pos = "1"
		gui_node_pos = "960 -80 0"
		gui_group = ""
		gui_node_size = "240 320 1"
		gui_node_colour = "0.7372 0.344 0.212"
		special_group = "8"
		global_bookmark = "1"
		>
	</group>
	<planet_surface_shader
		name = "Planet surface shader 01"
		gui_use_node_pos = "1"
		gui_node_pos = "-100 300 0"
		gui_group = ""
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "54086"
		lowland_color = "0.01699 0.02422 0.001433"
		rocky_lowland_color = "0.1247 0.1801 0.01992"
		highland_altitude = "500"
		highland_fuzziness = "100"
		highland_color = "0.2674 0.2674 0.06575"
		rocky_highland_color = "0.15 0.15 0.15"
		snowline = "1000"
		snowline_fuzziness = "100"
		snow_color = "1 1 1"
		ambient_light_color = "0 0 0"
		continent_scale = "6e+006"
		continent_amplitude = "1000"
		amplitude_variation = "1"
		continent_roughness = "1"
		roughness_variation = "1"
		mountain_scale = "5000"
		mountain_roughness = "0.75"
		ocean_level = "0.00625"
		ocean_index_of_refraction = "1.33"
		ocean_decay_distance = "10"
		ocean_decay_power = "1.5"
		ocean_decay_color = "1 0.4 0.2"
		ocean_sky_reflection = "0.01 0.02 0.08"
		displacement_octaves = "32"
		warp_amount = "1"
		slope_clip = "0.25"
		coastline_erosion = "1000"
		>
	</planet_surface_shader>
	<cloud_layer_v2
		name = "Altocumulus layer 01"
		gui_use_node_pos = "1"
		gui_node_pos = "0 460 0"
		gui_group = "Atmosphere"
		enable = "1"
		input_node = "Atmosphere 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		enable_primary = "1"
		enable_secondary = "1"
		centre = "4.0886e-022 -6.378e+006 -4.08252e-008"
		radius = "6.378e+006"
		seed = "0"
		cloud_altitude = "17998.6"
		cloud_depth = "14755.8"
		density_shader = "Density fractal 01"
		edge_sharpness = "1"
		cloud_density = "0.01"
		coverage_adjust = "0"
		cloud_colour = "0.35 0.35 0.35"
		scattering_colour = "0.5 0.5 0.5"
		sun_glow_amount = "1.5"
		sun_glow_power = "0.75"
		light_propagation = "2"
		light_propagation_mix = "0.125"
		fake_internal_scattering = "0.25"
		enviro_light = "1"
		enviro_light_tint = "1 1 1"
		ambient = "0 0 0"
		fake_dark_power = "0"
		fake_dark_sharpness = "10"
		improved_lighting_model = "1"
		wispy_base = "1"
		flatter_base = "0"
		softer_base = "1"
		invert_profile = "0"
		coverage_gamma = "1"
		rendering_method = "1"
		quality = "1.00153"
		number_of_samples = "152"
		sample_jitter = "1"
		enable_ray_traced_shadows = "1"
		acceleration_cache = "1"
		>
	</cloud_layer_v2>
	<cloud_fractal_shader_v3
		name = "Density fractal 01"
		gui_use_node_pos = "1"
		gui_node_pos = "200 520 0"
		gui_group = "Atmosphere"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "23831"
		feature_scale = "1e+006"
		lead-in_scale = "20000"
		smallest_scale = "10"
		noise_octaves = "20"
		apply_high_color = "1"
		high_color = "1 1 1"
		apply_low_color = "0"
		low_color = "0 0 0"
		contrast = "1"
		coverage_adjust = "0"
		roughness = "1.75"
		clamp_high = "0"
		clamp_low = "0"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0.5"
		clumping_of_variation = "0.25"
		noise_stretch_XYZ = "1 1 1"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "1"
		allow_vertical_warp = "1"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</cloud_fractal_shader_v3>
	<cloud_layer_v2
		name = "Cumulus layer 01"
		gui_use_node_pos = "1"
		gui_node_pos = "0 340 0"
		gui_group = "Atmosphere"
		enable = "1"
		input_node = "Altocumulus layer 01"
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		enable_primary = "1"
		enable_secondary = "1"
		centre = "4.0886e-022 -6.378e+006 -4.08252e-008"
		radius = "6.378e+006"
		seed = "0"
		cloud_altitude = "2019"
		cloud_depth = "5590.37"
		density_shader = "Density fractal 02"
		edge_sharpness = "5"
		cloud_density = "0.006"
		coverage_adjust = "0"
		cloud_colour = "0.35 0.35 0.35"
		scattering_colour = "0.5 0.5 0.5"
		sun_glow_amount = "1.5"
		sun_glow_power = "0.75"
		light_propagation = "2"
		light_propagation_mix = "0.125"
		fake_internal_scattering = "0.25"
		enviro_light = "1"
		enviro_light_tint = "1 1 1"
		ambient = "0 0 0"
		fake_dark_power = "0"
		fake_dark_sharpness = "10"
		improved_lighting_model = "1"
		wispy_base = "0"
		flatter_base = "0"
		softer_base = "0"
		invert_profile = "0"
		coverage_gamma = "1"
		rendering_method = "1"
		quality = "1.00068"
		number_of_samples = "110"
		sample_jitter = "1"
		enable_ray_traced_shadows = "1"
		acceleration_cache = "1"
		>
	</cloud_layer_v2>
	<cloud_fractal_shader_v3
		name = "Density fractal 02"
		gui_use_node_pos = "1"
		gui_node_pos = "200 400 0"
		gui_group = "Atmosphere"
		enable = "1"
		input_node = ""
		gui_use_preview_patch_size = "0"
		gui_preview_patch_size = "1000 1000"
		seed = "29054"
		feature_scale = "1e+006"
		lead-in_scale = "814506"
		smallest_scale = "231.639"
		noise_octaves = "15"
		apply_high_color = "1"
		high_color = "1 1 1"
		apply_low_color = "0"
		low_color = "0 0 0"
		contrast = "1"
		coverage_adjust = "0"
		roughness = "1.5"
		clamp_high = "0"
		clamp_low = "0"
		apply_displacement = "0"
		displacement_direction = "1"
		displacement_amplitude = "1"
		displacement_offset = "0"
		displacement_roughness = "1"
		displacement_spike_limit = "1"
		continue_spike_limit = "0"
		adjust_coastline = "0"
		coastline_altitude = "0"
		coastline_smoothing = "30"
		noise_flavour = "0"
		noise_variation = "1"
		variation_method = "2"
		buoyancy_from_variation = "0.5"
		clumping_of_variation = "0.25"
		noise_stretch_XYZ = "1 1 1"
		distort_by_normal = "0"
		distortion_by_normal = "5"
		lead-in_warp_effect = "1"
		lead-in_warp_amount = "0.5"
		less_warp_at_feature_scale = "1"
		allow_vertical_warp = "1"
		blend_by_shader = "0"
		blending_shader = ""
		fit_blendshader_to_this = "0"
		invert_blendshader = "0"
		>
	</cloud_fractal_shader_v3>
	<planet
		name = "Planet 02"
		gui_use_node_pos = "1"
		gui_node_pos = "0 60 0"
		gui_group = "Objects"
		enable = "1"
		show_b-box_in_preview = "1"
		render_surface = "1"
		render_atmosphere = "1"
		centre = "-7.09562e+007 -1.18577e+007 6.64787e+007"
		radius = "6.378e+006"
		rotate = "0 0 0"
		import_motion_filename = ""
		heading = "313.134"
		elevation = "353.047"
		distance = "9.79531e+007"
		surface_shader = "Power fractal shader v3 01"
		atmosphere_shader = "Atmosphere 02"
		>
		<power_fractal_shader_v3
			name = "Power fractal shader v3 01"
			gui_use_node_pos = "1"
			gui_node_pos = "200 120 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			seed = "46253"
			feature_scale = "3.189e+006"
			lead-in_scale = "3.189e+006"
			smallest_scale = "374.02"
			noise_octaves = "16"
			apply_high_color = "1"
			high_color = "0.3 0.3 0.3"
			apply_low_color = "1"
			low_color = "0.1 0.1 0.1"
			color_contrast = "0.5"
			color_offset = "0"
			color_roughness = "2.5"
			clamp_high_color = "1"
			clamp_low_color = "1"
			apply_displacement = "1"
			displacement_direction = "1"
			displacement_amplitude = "5000"
			displacement_offset = "0"
			displacement_roughness = "1.5"
			displacement_spike_limit = "0.25"
			continue_spike_limit = "1"
			adjust_coastline = "0"
			coastline_altitude = "0"
			coastline_smoothing = "30"
			noise_flavour = "3"
			noise_variation = "1.5"
			variation_method = "2"
			buoyancy_from_variation = "0.25"
			clumping_of_variation = "0.25"
			noise_stretch_XYZ = "1 1 1"
			distort_by_normal = "0"
			distortion_by_normal = "5"
			lead-in_warp_effect = "1"
			lead-in_warp_amount = "0.5"
			less_warp_at_feature_scale = "1"
			allow_vertical_warp = "0"
			blend_by_shader = "0"
			blending_shader = ""
			fit_blendshader_to_this = "0"
			invert_blendshader = "0"
			>
		</power_fractal_shader_v3>
		<planet_atmosphere
			name = "Atmosphere 02"
			gui_use_node_pos = "1"
			gui_node_pos = "200 60 0"
			gui_group = ""
			enable = "1"
			input_node = ""
			gui_use_preview_patch_size = "0"
			gui_preview_patch_size = "1000 1000"
			enable_primary = "1"
			enable_secondary = "1"
			centre = "-7.09562e+007 -1.18577e+007 6.64787e+007"
			radius = "6.378e+006"
			seed = "0"
			haze_density = "4"
			haze_horizon_colour = "0.35 0.35 0.35"
			bluesky_density = "2"
			bluesky_horizon_colour = "0.225 0.358594 0.45"
			bluesky_additive = "0.9"
			bluesky_additive_colour = "0.05 0.270938 1"
			redsky_decay = "2"
			haze_exp_height = "2000"
			bluesky_exp_height = "8000"
			ceiling_adjust = "7"
			ceiling = "56000"
			floor = "-16000"
			haze_glow_amount = "1.5"
			haze_glow_power = "0.75"
			bluesky_glow_amount = "0.25"
			bluesky_glow_power = "0.75"
			enviro_light = "0.5"
			enviro_light_tint = "1 1 1"
			ambient = "0 0 0"
			fake_dark_power = "0"
			fake_dark_sharpness = "10"
			bluesky_density_colour = "0.1 0.34 1"
			redsky_decay_colour = "0.904837 0.71177 0.367879"
			improved_glow_model = "1"
			number_of_samples = "16"
			adjust_to_distance = "1"
			sample_jitter = "1"
			enable_ray_traced_shadows = "0"
			>
		</planet_atmosphere>
	</planet>
	<sunlight
		name = "Sunlight 01"
		gui_use_node_pos = "1"
		gui_node_pos = "320 -80 0"
		gui_group = ""
		enable = "1"
		heading = "351"
		elevation = "22.5"
		color = "0.7818 0.82 0.8122"
		strength = "2"
		cast_shadows = "1"
		shadows_of_surfaces = "1"
		shadows_of_atmosphere = "1"
		glow_in_atmosphere = "1"
		specular_highlights = "1"
		visible_disc = "1"
		angular_diameter = "12.1177"
		>
	</sunlight>
</terragen>
