<?xml version="1.0" encoding="utf-8"?>
<terragen_clip>

	
	
	
	
	
<non_node>



<clip_category type="Atmosphere"/><clip_input_connection node="Cirrus layer 01_1" param="input_node"/><clip_output_connection node="Cirrus layer 01_1" index="0"/><library_connection_tips/></non_node><transform_shader name="Transform shader 01_1_1" gui_use_node_pos="1" gui_node_pos="-1040 5820 0" gui_group="Atmosphere" enable="1" input_node="" gui_use_preview_patch_size="1" gui_preview_patch_size="16000 16000" shader="Density fractal 03_1" use_world_space="1" use_undisplaced_space="0" translate_shader="1" translate_by="-13600 0 -6000" rotate_shader="1" rotate_by="90 90 0" scale_shader="1" scale_by="9 3 3">
	</transform_shader><transform_shader name="Transform shader 01_1" gui_use_node_pos="1" gui_node_pos="-980 5920 0" gui_group="Atmosphere" enable="1" input_node="" gui_use_preview_patch_size="1" gui_preview_patch_size="128000 128000" shader="Density fractal 03" use_world_space="1" use_undisplaced_space="0" translate_shader="1" translate_by="-13600 0 -6000" rotate_shader="1" rotate_by="90 90 0" scale_shader="1" scale_by="9 3 3">
	</transform_shader><cloud_fractal_shader_v3 name="Density fractal 03" gui_use_node_pos="1" gui_node_pos="-980 5960 0" gui_group="Atmosphere" enable="1" input_node="" gui_use_preview_patch_size="1" gui_preview_patch_size="32000 32000" seed="16168" feature_scale="2000" lead-in_scale="5000000" smallest_scale="500" noise_octaves="15" obey_smoothing_filter="1" noise_stretch_XYZ="1 1 1" apply_high_colour="1" high_colour="1 1 1" apply_low_colour="0" low_colour="0 0 0" contrast="1" coverage_adjust="0.5" roughness="1.5" clamp_high="0" clamp_low="0" apply_displacement="0" displacement_direction="1" displacement_amplitude="1" displacement_offset="0" displacement_roughness="1" displacement_spike_limit="1" continue_spike_limit="0" adjust_coastline="0" coastline_altitude="0" coastline_smoothing="30" noise_flavour="2" ridge_smoothing="0" gully_smoothing="0" noise_variation="1" variation_method="1" buoyancy_from_variation="0.5" clumping_of_variation="0.25" better_colour_continuity="0" better_displacement_continuity="0" distort_by_normal="0" distortion_by_normal="5" lead-in_warp_effect="0" lead-in_warp_amount="1" less_warp_at_feature_scale="0" allow_vertical_warp="1" four-d_noise="0" four-d_noise_speed="0.1" reference_frame_number="0" blend_by_shader="0" blending_shader="" fit_blendshader_to_this="0" invert_blendshader="0">
	</cloud_fractal_shader_v3><cloud_fractal_shader_v3 name="Density fractal 03_1" gui_use_node_pos="1" gui_node_pos="-1040 5860 0" gui_group="Atmosphere" enable="1" input_node="" gui_use_preview_patch_size="1" gui_preview_patch_size="32000 32000" seed="16168" feature_scale="2000" lead-in_scale="5000000" smallest_scale="10" noise_octaves="21" obey_smoothing_filter="1" noise_stretch_XYZ="1 1 1" apply_high_colour="1" high_colour="1 1 1" apply_low_colour="0" low_colour="0 0 0" contrast="1" coverage_adjust="-0.25" roughness="1.5" clamp_high="0" clamp_low="0" apply_displacement="0" displacement_direction="1" displacement_amplitude="1" displacement_offset="0" displacement_roughness="1" displacement_spike_limit="1" continue_spike_limit="0" adjust_coastline="0" coastline_altitude="0" coastline_smoothing="30" noise_flavour="6" ridge_smoothing="0" gully_smoothing="0" noise_variation="1" variation_method="1" buoyancy_from_variation="0.5" clumping_of_variation="0.25" better_colour_continuity="0" better_displacement_continuity="0" distort_by_normal="0" distortion_by_normal="5" lead-in_warp_effect="0" lead-in_warp_amount="1" less_warp_at_feature_scale="0" allow_vertical_warp="1" four-d_noise="0" four-d_noise_speed="0.1" reference_frame_number="0" blend_by_shader="1" blending_shader="Transform shader 01_1" fit_blendshader_to_this="0" invert_blendshader="0">
	</cloud_fractal_shader_v3><cloud_layer_v2 name="Cirrus layer 01_1" gui_use_node_pos="1" gui_node_pos="-980 5760 0" gui_group="Atmosphere" enable="1" input_node="Large Cumulus 4" gui_use_preview_patch_size="0" gui_preview_patch_size="1000 1000" seed="0" enable_primary="1" enable_secondary="1" move_textures_with_cloud="0" centre="0 -6378000 0" radius="6378000" cloud_altitude="12299" cloud_depth="50" local_sphere="0" local_sphere_centre="0 12299 0" local_sphere_radius="100000" local_sphere_falloff="1" local_sphere_value_at_radius="-0.5" density_shader="Transform shader 01_1_1" edge_sharpness="0.001" cloud_density="0.5" coverage_adjust="0" cloud_colour="0.349999994 0.349999994 0.349999994" scattering_colour="0.5 0.5 0.5" sun_glow_amount="1" sun_glow_power="1.25" light_propagation="2" light_propagation_mix="0.125" fake_internal_scattering="0.25" view_from_space_shading_model="0" enviro_light="1" enviro_light_tint="1 1 1" darker_unresolved_scattering="1" anisotropic_enviro_light="1" altitude_offset_function="" altitude_offset_multiplier="1" depth_modulator="" depth_modulator_centre="0" final_density_modulator="" direct_light_modulator="" enviro_light_modulator="" ambient_light_modulator="" shadow_function="" ambient="0 0 0" fake_dark_power="0" fake_dark_sharpness="10" improved_lighting_model="1" taper_top_and_base="1" flatter_base="0" base_wispiness="0" base_softness="0" invert_profile="0" coverage_gamma="0.53" rendering_method="0" quality="2.039631668" number_of_samples="34" sample_jitter="1" step_optimisation="0" enable_ray_traced_shadows="0" acceleration_cache="0" use_2D_shadow_map="0" shadow_map_resolution="200 200" shadow_map_blur_radius="2 2" use_voxel_buffer="0" millions_of_voxels="29.99264" voxel_buffer_resolution="3040 2 4933" use_voxels_to_accelerate_empty_space="1" visualise_voxels="0" use_voxels_for_shadows="1" voxel_shadow_threshold="8">
	</cloud_layer_v2></terragen_clip>