Planetside Software Forums

General => Image Sharing => Topic started by: FrankB on June 11, 2010, 01:17:14 PM

Title: don't know how to call this
Post by: FrankB on June 11, 2010, 01:17:14 PM
... probably because it's nothing special at all, but I thought I should post this anyway.
I've been working on the cloud at first, making it soft in places and sharper and denser in other places. It looked ok, but I thought it would be too empty to post, so it needed some background instead of a flat planet. Then I thought now that it has a background terrain, I really need to throw some of Walli's Dry Grass and a hero tree and a few of Wallis Dry Bushes on it. It turned out I needed a lot of grass instances.
And here we are. Still not special or anything, but I still like to outcome enough to throw it out.

Cheers,
Frank
Title: Re: don't know how to call this
Post by: FrankB on June 11, 2010, 01:18:42 PM
is the thumbnail for you also looking darker than the full size? Funny...
Title: Re: don't know how to call this
Post by: choronr on June 11, 2010, 01:32:43 PM
Quote from: FrankB on June 11, 2010, 01:18:42 PM
is the thumbnail for you also looking darker than the full size? Funny...
Yes, the thumbnail is darker. Maybe reducing the gamma to 1.9 might help and increasing the red sky decay a tad would also help. In all, the image looks great. I like the balance you've achieved. Additionally. increasing the size of the tree a little bit might help also.
Title: Re: don't know how to call this
Post by: domdib on June 11, 2010, 04:15:07 PM
I really like the hazy distance, but although they're technically good, I find the blurred foreground grasses distracting.
Title: Re: don't know how to call this
Post by: Saurav on June 11, 2010, 10:03:55 PM
I really like the look of this so far, the terrain, clouds, grass and the colours all blend in nicely and gives this render nice asthetics. Regarding the forefround blur, I find that currently rendering a depth map and adding blur in post produces far better (more accurate to what camera lens produce) results that done internally in TG. Looking forward to where this one heads.
Title: Re: don't know how to call this
Post by: Henry Blewer on June 12, 2010, 08:39:21 AM
Welcome to my method of putting a landscape together. ;) I never have a clear idea of where things will go. Sometimes I have a region in mind...
The clouds are quite different from most rendered clouds I have seen. The fuzzy areas are a great idea and nice.
Title: Re: don't know how to call this
Post by: sjefen on June 12, 2010, 11:16:41 AM
The groundcover is fantastic and when can we get our hands on the new version with DOF ???
I wants it ;D

Regards,
Terje
Title: Re: don't know how to call this
Post by: Gannaingh on June 12, 2010, 10:13:39 PM
Very nice! I like the sense of wide-open-ness that this image has.
Title: Re: don't know how to call this
Post by: Seth on June 13, 2010, 07:18:56 AM
mmh... not your best Frank.
the blur is grainy, the far mountains are a bit odd and the vegetation on the ground doesn't look very good to the low detail i guess.
Maybe a different light and some higher detail value, but as it is right now, i don't think it is a final render ^^
Title: Re: don't know how to call this
Post by: Hetzen on June 13, 2010, 07:22:41 AM
Beautifull image Frank.

"looking for shade"
Title: Re: don't know how to call this
Post by: RichTwo on June 13, 2010, 09:11:45 PM
I call it well-crafted, Frank.  I suppose I will never be a huge fan of TG2 images which are merely objects slapped onto flat ground.  I certainly appreciate the way you've utilized objects here, yet the mountain backdrop is what sets it off. 
Title: Re: don't know how to call this
Post by: Walli on June 14, 2010, 08:45:52 AM
I like that render. I think it has a great sense of scale and depth. I think the colors and lighting are very convincing. Still I have two "complaints":

-I like the blurred foreground grass, but some more samples would help and for my taste the blur is to much, should only happen on the plants really close to the camera. But probably I am misjudging thecamera-grass distance

-although the lighting is convincing, it could be more "spectacular". It´s a little bit like many of my "snapshots" with my camera. I am at a nice place, at a certain time and then take a photo, which looks nice. But to make the photo look spectacular, I would have to wait for a "better" light and daytime, which I usually never do ;-)

The mountains in the back fi into place, in my opinion.

Very nice work!
Title: Re: don't know how to call this
Post by: FrankB on June 14, 2010, 09:51:08 AM
Thank you all  -

I did not intend come back to this, in the beginning, but after all your comments I feel motivated to put my hands on it again. It will keep it basically as it is, but try a few things in lighting and other tweaks.

@Walli: perfect assessment of the image, totally agree :)

Regards,
Frank
Title: Re: don't know how to call this
Post by: domdib on June 14, 2010, 09:56:46 AM
One thing that throws my depth perception of the image a little is that one of the first grass stems that is in focus, is almost exactly the height of the equally in-focus tree. Just a thought.