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General => Terragen Discussion => Topic started by: quarkphotonect on June 13, 2010, 12:03:06 AM

Title: Can is the Program " Fractal Terrains" any good and can we use its Files in terr
Post by: quarkphotonect on June 13, 2010, 12:03:06 AM
Hi

I was wondering if the Program "fractal Terrains Was any good and if you have heard of it or use it I would Like to Know.
Also Can The Files from it Be put into terragen 2?
Regards
Title: Re: Can is the Program " Fractal Terrains" any good and can we use its Files in terr
Post by: FrankB on June 13, 2010, 04:47:52 AM
sorry, no, never heard of it. Do you care to post a link?

Frank
Title: Re: Can is the Program " Fractal Terrains" any good and can we use its Files in terr
Post by: quarkphotonect on June 13, 2010, 04:57:46 AM
Sure!
Here is the main Product page
http://www.profantasy.com/products/ft.asp
and here is a tutorial for it that was linked to Wilber
http://www.ridgenet.net/~jslayton/CGTutorial/index.html
Title: Re: Can is the Program " Fractal Terrains" any good and can we use its Files in terr
Post by: FrankB on June 13, 2010, 08:35:44 AM
ok, so from what can be seen in the tutorial, it's probably quite useful for making orbital shots only.
However I think the holy grail Terragen-wise is to fractally create convincing and complex continents and ther subsequent features. Personally, I believe heightfields are mostly good for low-camera shots, and image masks to use for displacement would be too large on a planetary scale.
The closest someone has come with making global discplacements based on fractals only is nvseal, with his "global displacement pack".
One thing that remains problematic though, is the decreasing numeric accuracy the farther you move away from the origin at (0;0;0), means that you can't control millimeter scale displacements anymore on the south pole, so to speak.

Anyway, thanks for the link, it's always interesting to learn about something new

Frank