Despite being a member here for these many years and owning a copy of the animation module, I've never actually compiled an animation from the many animation scenes I've created. To be honest I just don't know where to begin, I know how to do it in 3DS Max because they provide a rudementary method of doing it in the program. But what do I need to do it with TG2 images? I've heard Sony Vegas and Adobe Premiere, though I thought they were for editing precompiled videos and weren't really suitable for creating videos, maintaining the frame rate, etc, etc, yadda, yadda. Any tips?
I tend to use After Effects. Not cheap I'm afraid, but it does give you full control.
Woah, that's ridiculously expensive. It's $999 in adobe.com but £1075 on adobe.co.uk. Some developers have no shame.
PG, have you tried/know about VirtualDub?
http://www.virtualdub.org/
I use Adobe After Effects at my job, i've used it to make terragen animations, once or twice,
but of course that's during my lunch break.
I use avidemux / virtualdub. Avidemux is a quick one if you just want to pile your images, do some minor editing and compile to for example x264 format. It's also free.
I recommend VirtualDub too. If there's any grain in the animation, VirtualDub has a filter to help get rid of noise. It also smears fine details which makes it good for slight motion blur. There's also a motion blur filter, as well as levels, brightness/contrast, hue/saturation/value and various blur and sharpen filters.