Planetside Software Forums

General => Terragen Discussion => Topic started by: bgolden on June 24, 2010, 06:15:13 PM

Title: Is it possible to clone objects?
Post by: bgolden on June 24, 2010, 06:15:13 PM
I'm adding some army tanks in a shot and am having problems with overlapping instances with populations. I thought I would just add several individual objects [tanks] and it would be nice to get one inserted and the surfacing dialed in, then clone or in other words copy and paste the remaining number I need from the original object..

Does Terragen 2 have cloning ability for objects?
Title: Re: Is it possible to clone objects?
Post by: Henry Blewer on June 24, 2010, 06:29:13 PM
Use a population of tanks. Go to the objects tab, select add object and then population. Load in the tank object. You can adjust the coverage with the spacing a,b. The scale can be changed also in another tab.
Title: Re: Is it possible to clone objects?
Post by: choronr on June 24, 2010, 06:32:31 PM
Quote from: bgolden on June 24, 2010, 06:15:13 PM
I'm adding some army tanks in a shot and am having problems with overlapping instances with populations. I thought I would just add several individual objects [tanks] and it would be nice to get one inserted and the surfacing dialed in, then clone or in other words copy and paste the remaining number I need from the original object..

Does Terragen 2 have cloning ability for objects?
If you are only positioning several objects (tanks), I would suggest you add them as individual objects. The alternative would be to populate and use the painted shader to have them appear where you want them.
Title: Re: Is it possible to clone objects?
Post by: TheBlackHole on June 24, 2010, 06:59:24 PM
Copy/paste the object nodes.
Title: Re: Is it possible to clone objects?
Post by: dandelO on June 24, 2010, 07:00:49 PM
The keyboard shortcut is ctrl+D. In the node network, when any node(or multiple nodes), is highlighted, this shortcut will duplicate(clone) that particular node/s. :)
Title: Re: Is it possible to clone objects?
Post by: dandelO on June 24, 2010, 07:07:46 PM
* Windows version shortcut ^^.

I never used a Mac but there will be an equivalent key binding, if it's a Mac you use.

You can also customize all of your shortcuts in the preferences dialogue. 'Customize key bindings'.
Title: Re: Is it possible to clone objects?
Post by: Hetzen on June 24, 2010, 07:26:06 PM
Have a play with the object spacing variation (default 1) set it to to say 0.1 in the latest TG build. I guess you're working on divisional formations over platoons/squadrons.
Title: Re: Is it possible to clone objects?
Post by: jo on June 24, 2010, 07:27:44 PM
Hi,

The Mac version Duplicate shortcut is cmd-D :-).

You can't customise menu shortcuts using the preferences.

Regards,

Jo
Title: Re: Is it possible to clone objects?
Post by: bgolden on June 24, 2010, 07:50:24 PM
There is no way to keep instances from overlapping. Is that correct? It's fine for trees but can't have overlapping tanks obviously.
Title: Re: Is it possible to clone objects?
Post by: Hetzen on June 24, 2010, 07:59:28 PM
Your variation is determined by the amount of variance within the population. No, that calculataion has no collision detection. If you set a distribution spread of say 10m and your object is 10m wide, and your spacing variation is set to zero, you will have a grid 10 by 10 tanks...
Title: Re: Is it possible to clone objects?
Post by: bgolden on June 24, 2010, 08:03:40 PM
Yes, was curious about collision detection and Ctrl+D was what I was looking for - for cloning. Thanks for the help.
Title: Re: Is it possible to clone objects?
Post by: dandelO on June 25, 2010, 03:40:51 AM
Quote from: jo on June 24, 2010, 07:27:44 PM
You can't customise menu shortcuts using the preferences.

Doh! Of course not! Sorry. :/