Planetside Software Forums

General => Image Sharing => Topic started by: RArcher on October 03, 2010, 04:31:18 PM

Title: Blowing Leaves
Post by: RArcher on October 03, 2010, 04:31:18 PM
Was cleaning up my yard yesterday picking up all the leaves blowing around when I had a thought.  This is what came from that thought.
Title: Re: Blowing Leaves
Post by: inkydigit on October 03, 2010, 04:45:41 PM
very painterly!
a fresh and vibrant scene!
Title: Re: Blowing Leaves
Post by: Walli on October 03, 2010, 05:37:30 PM
very nice colors!
Title: Re: Blowing Leaves
Post by: jbest on October 03, 2010, 06:03:55 PM
That's awesome colors.

It looks like there was just an earthquake there.
Title: Re: Blowing Leaves
Post by: Walli on October 04, 2010, 04:05:05 AM
did you think about that - split the trees into a leaf object and a bark object. Then animate the leaf object and render with motion blur. That way only the leafs would be blurred.
Or render out a separate mask for the leaves and then perfprm the postwork blur on leaves only? But that might look strange.
Title: Re: Blowing Leaves
Post by: Volker Harun on October 04, 2010, 04:49:57 AM
I really love the colours in here. Good idea and execution!

Quote from: Walli on October 04, 2010, 04:05:05 AMOr render out a separate mask for the leaves and then perfprm the postwork blur on leaves only? But that might look strange.
I tried this once ... it was really tough to get the right balance of softened mask for the leaves. Just blurring them would not work. I must be a motion blur.
Title: Re: Blowing Leaves
Post by: RArcher on October 04, 2010, 09:23:06 AM
Nothing so complicated as that Walli.  Just a very lazy simple setup.  I set a camera keyframe at Frame 1, then moved the camera and set another keyframe at Frame 3, then I rendered Frame 2.  Your way would certainly be more accurate as then the trunks wouldn't be blurred as much as the leaves.
Title: Re: Blowing Leaves
Post by: RArcher on October 04, 2010, 05:18:52 PM
Just a little further thought on this but I don't think your idea would work right now Walli.  It would seem that only camera movement causes motion blur.  If you just animate the leaves moving they won't blur at all if the camera is static.

This is one of the things I am hoping makes it into the Animation module update as object motion blur is sorely needed.
Title: Re: Blowing Leaves
Post by: Oshyan on October 25, 2010, 03:15:46 AM
Correct, there is no object (or other) motion blur, only camera motion blur. To achieve the effect described, you would move the trees with the camera and leave the leaves static. ;)

- Oshyan
Title: Re: Blowing Leaves
Post by: goldfarb on October 27, 2010, 04:13:50 AM
is object/deformation motion blur something we might see in the future?
Title: Re: Blowing Leaves
Post by: Tangled-Universe on October 27, 2010, 04:20:26 AM
Quote from: Walli on October 04, 2010, 04:05:05 AM
did you think about that - split the trees into a leaf object and a bark object. Then animate the leaf object and render with motion blur. That way only the leafs would be blurred.
Or render out a separate mask for the leaves and then perfprm the postwork blur on leaves only? But that might look strange.

I once animated blowing leafs in Xfrog and exported the object sequence to then find out it isn't supported :(
Rendering a separate mask will likely give weird/ugly results.