Messing around with Merging PF displacements and applying S&O shader and cylindrically projected Image Map displacement. The pattern on the nearby tower is also etched into the rock using Image Map shaders (colour + displacement + mask/blended).
John
Oh! I like this. Very nice structures and colours.
The whole scene somehow looks just right.
thanks for the tgd file as well.
Beauty.
Very alien; and, the artifacts of some ancient civilization make this scene intriguing.
very cool terrain work...I too like the artefact!
Just an amazing work, John. I looked for the tgd file but couldn't find it. Will it be forthcoming? Whether or not, I thank you for this awesome and inspiring render.
Linda, go to the File Sharing section - it's in there, in the Procedural Terrain library (click on the latest post, then go to the previous page).
Thanks, Dom, and thanks again, John! L