Planetside Software Forums

General => Image Sharing => Topic started by: Seth on November 09, 2010, 07:21:19 PM

Title: Stratanos (Update = different POV)
Post by: Seth on November 09, 2010, 07:21:19 PM
I don't use stratas usually, but I wantes to try something new.
So I did some strata, basic ones then add some trees climbing  and finally, I wanted to give it some "highness"... so I gave it some clouds.
Hope you'll leave some coments guys ^^
Title: Re: Stratanos
Post by: RArcher on November 09, 2010, 07:51:18 PM
Love the scale, love the texturing , don't love the sharp strata.  But this is just a matter of taste not something that is really wrong.
Title: Re: Stratanos
Post by: Seth on November 09, 2010, 07:55:27 PM
hehe thanks !
funny, I likde the sharp stratas ^^
maybe you're right, just a matter of taste.
But I'll try other kind of stratas next time ;)
Title: Re: Stratanos
Post by: Henry Blewer on November 09, 2010, 09:58:33 PM
Quote from: RArcher on November 09, 2010, 07:51:18 PM
Love the scale, love the texturing , don't love the sharp strata.  But this is just a matter of taste not something that is really wrong.

I like the strata here, but I agree it is too sharp. If a 2nd strata layer was added with smaller vertical inputs and less steepness and plateau settings, the sharpness could be smoothed out.
Title: Re: Stratanos
Post by: Dune on November 10, 2010, 03:38:01 AM
There's not much to comment, Seth, it's really quite perfect. I do like the strata, as there are not too much of them. No matter how straight they are, that happens. Perhaps a few circling buzzards in the sky will give it more life  ;)
Title: Re: Stratanos
Post by: domdib on November 10, 2010, 05:29:26 AM
Love the dramatic sense of scale and the bright clouds - great work!
Title: Re: Stratanos
Post by: Seth on November 10, 2010, 10:55:55 AM
thanks guys :)
Title: Re: Stratanos
Post by: otakar on November 10, 2010, 04:30:09 PM
This is perfect with the exception of the top of the mountain (above tree line) where the strata sticks out a bit too much (as being too regular). Some masking or other slight deformation would make it more believable.
Title: Re: Stratanos
Post by: Saurav on November 10, 2010, 09:50:26 PM
Sense of scale is amazing here.
Title: Re: Stratanos
Post by: ra on November 11, 2010, 03:18:53 PM
I really like this render. I am always impressed by trees disappearing in fog slowly. Great work!
Title: Re: Stratanos
Post by: inkydigit on November 11, 2010, 03:43:06 PM
épique!
Title: Re: Stratanos
Post by: Seth on November 11, 2010, 06:48:55 PM
hehe thanks guys ^^
i am rendering this one again, slightly different pov, and a distance shader to get rid of the back stratas ;)
I hope it will look good !
Title: Re: Stratanos
Post by: old_blaggard on November 11, 2010, 07:12:23 PM
Very nice work. I always admire your great surfacing decisions with regards to the color and scale of the features. Looking forward to the update :).
Title: Re: Stratanos
Post by: Seth on November 12, 2010, 11:57:38 AM
mmmh... I still prefer the first one...
ok here it is.

Title: Re: Stratanos (Update = different POV)
Post by: Henry Blewer on November 12, 2010, 12:37:12 PM
This render coveys the scale better. But I like the first better also.
Title: Re: Stratanos (Update = different POV)
Post by: Traveller2 on November 12, 2010, 12:58:47 PM
I like it. Good sense of height. Have you tried redirect shaders?
Title: Re: Stratanos (Update = different POV)
Post by: FrankB on November 12, 2010, 02:24:22 PM
1 - I'm 100% with Ryan, the first one is a great render.
2 - The 2nd version could've been great, but the light is not coming from an ideal direction. That fat shadow in the middle of the image... you know?

And as OB said, again you display a terrific sense for choosing the right colors. :)

Cheers,
Frank