Planetside Software Forums

General => Image Sharing => Topic started by: Henry Blewer on November 10, 2010, 09:08:02 AM

Title: High Pass
Post by: Henry Blewer on November 10, 2010, 09:08:02 AM
I used the warp shader for this one. A redirect shader and two strata layers were plugged into the warp shaders  input.

XFrog Sampler pines, two dry bushes, and Marc Gebhart's dead pines were used.

http://www.flickr.com/photos/njeneb/5164251910/sizes/o/
Title: Re: High Pass
Post by: domdib on November 10, 2010, 09:52:23 AM
Nice sense of scale Henry. The clouds are perhaps a tad over-exposed for my liking.
Title: Re: High Pass
Post by: inkydigit on November 10, 2010, 10:33:27 AM
the rocks, Rock!....agree about the clouds, still great comp/pov...