Hi,
I tried to restrict a child surfce layer by altitude constraints.
This is the result:
[attachthumb=#]
[attachurl=#]
Did I something wrong or is it a tg2 bug ?
Thx
DJ
Try adding a distribution shader for the altitude constraints. Use the blend by input at the bottom of the surface layer.
This works!
[attachthumb=#]
Thank you njeneb!
DJ
You are welcome. 8)
A surface layer has no 'altitude key' option, I always wonder why. It does has a slope key, however. Weird. ???
Anyway, yes that's why your altitude constraints weren't appearing.