For my birthday, I decided I'd get back to Terragen 2. I didn't quite mean to crank out this picture. Not quite sure what happened to the near ground. Anyhow, comments and critics welcome!
Not bad. Try reducing the fractal roughness and spike limits in the sands. That should smooth things out so it does not look spikey.
Thanks njeneb. I actually decreased the displacement amplitude of the terrain and didn't touch anything else.