Planetside Software Forums

General => Image Sharing => Topic started by: Dune on November 28, 2010, 03:23:55 AM

Title: Hilltop Village
Post by: Dune on November 28, 2010, 03:23:55 AM
I put my adobe houses on another hilltop and played a little with the new (alpha) cloud settings (the exact working still eludes me, though). The paths are voronoi. Ah, and you'll have to darken your room to properly see this.
Title: Re: Hilltop Village
Post by: old_blaggard on November 28, 2010, 03:30:35 AM
Very nice work. I assume you're getting the paths by distorting the vector space you're feeding into the voronoi function? Great detail and realism overall.
Title: Re: Hilltop Village
Post by: Onyx on November 28, 2010, 04:57:50 AM
Really nice work !  :)
Title: Re: Hilltop Village
Post by: Jack on November 28, 2010, 05:48:53 AM
very nice work:)
do you model the buildings yourself? if so i dont think populating builings on the hillside would be the best idea I myself would export that section of terrain and model my houses on the 3dmodel of the terrain their you could add proper streets and walls etc then import the model into tg2 and sit it back ontop of the procedural terrain:)

clouds look gooood i thought they were a photo at first lol
Title: Re: Hilltop Village
Post by: Naoo on November 28, 2010, 06:05:53 AM
Hi

The paths are an excellent touch of realism!


ciao
Naoo
Title: Re: Hilltop Village
Post by: Tangled-Universe on November 28, 2010, 07:46:37 AM
Very nice clouds!
The buildings and the whole idea are well executed.
Cool work Ulco :)

Martin
Title: Re: Hilltop Village
Post by: Kadri on November 28, 2010, 08:15:04 AM

Nice render , Dune! I especially like the clouds :)
Title: Re: Hilltop Village
Post by: Henry Blewer on November 28, 2010, 10:04:55 AM
Looks very European. By that I mean, built back when you had to worry about the guys 30 miles away coming to raid your village. Building on the hills also keep the best, flatter land for agriculture.

I like the lighting very much. Another very good render Ulco! I like the commissioned renders better though.
Title: Re: Hilltop Village
Post by: Oshyan on November 28, 2010, 06:13:50 PM
Wow, the sky is *epic*! The feathered clouds... I've seldom seen anything like that done successfully in TG. Great work.

The houses could maybe use some more variation, I think their repetition is the only thing that spoils this image a little for me. The paths are great though, nice subtle touch.

- Oshyan
Title: Re: Hilltop Village
Post by: Dune on November 29, 2010, 04:07:24 AM
@wetbanana: Yes, I do model them myself, since a couple of months. This is just a very simple 'block'. And you're right about sitting them on the hill procedurally isn't perfect. But this is just all 'quick and dirty' playing around. I don't want to spend too much time here. If it were for a commission I would do it differently.

The sky was just luck. I haven't touched the new settings really, up till a few days ago.

Here's the night version. I've built a new model now, which will be featured in another render.
Title: Re: Hilltop Village
Post by: domdib on November 29, 2010, 05:11:25 AM
Re the daytime version - outstanding lighting and surfacing - and those clouds  :o
Title: Re: Hilltop Village
Post by: Henry Blewer on November 29, 2010, 08:05:19 AM
I like the night time version. Looks like a set for a Christmas movie.