Hi
as njeneb told me a new thread for new pictures seems the right way here ... so my new picture of canyon
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I love the shading job....amazing!!
Well, actually new projects.
Great job! I really like the terrain work.
I am still trying to figure out who you are. Your work seems familiar, and Oshyan(?) hinted that we would know... I have not seen the foreground plants before. They look like Walli's work.
Very good :)
Love the pov and shading. Maybe add just a tad of DoF and a smidgen of Chromatic Adoration.
Richard
great stones!
A very good creation by you! The foreground is detailed beautifully and adds much depth to the scene.
Well done! I would change the angle of the sun to get a bit more interesting lighting in the canyon, but that is only my preference. You have a really beautiful image here.
Hi.. thanks for your feedbacks.
btw I am simply Onyx, I never posted here before my two previous pictures, as Oshyan told you: as some others beta testers .. so please forget that and simply appreciate (or not) my pictures.
All plants here are coming from xfrog tropical library
Good looking work Onyx!
I liked the previous version a lot already, but I think this version is even better.
Thanks for the info on the plants, as I like the foreground models.
Did you use a DEM/heightfield for the base terrain?
Cheers,
Martin
Yes a HF is used as based terrain then modified by displacements shaders.. I have also added a large scale fractal input to HF for far mountains
For ground I have currently used my own stones lib "on going" .. you see here a sample (my current problem is it renders better in close up :-\ )
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Nice work. How did you warp your strata btw?
Awesome stones! :)
I don't use strata but a redirect shader
Quote from: Hetzen on December 03, 2010, 03:01:22 PM
Nice work. How did you warp your strata btw?
Quote from: Onyx on December 03, 2010, 03:41:15 PM
I don't use strata but a redirect shader
Quote from: Hetzen on December 03, 2010, 03:01:22 PM
Nice work. How did you warp your strata btw?
any chance of getting a peak into it?
I think he used stretched powerfractals with the built-in warping and plugs these into a redirect shader.
stretched fractal would be all over the place and not in consistantly straight line.......
Your work shows that you are very skilled. It's quite enjoyable!
dhavalmistry, you can get a nice strata with a y only noise and some warping.
The Stones are amazing!!!!!!!!
!
Quote from: Goms on December 03, 2010, 05:06:52 PM
dhavalmistry, you can get a nice strata with a y only noise and some warping.
would you care to explain more on that one??
i just did not want to hijack this thread, but take a look at the file attached. ;)
(the warping i a bit too hard and everything else a very brief draft.)
sorry Onyx!
(would you mind to share some secrets about these stone? i love them!)
Quote from: dhavalmistry on December 03, 2010, 04:02:17 PM
stretched fractal would be all over the place and not in consistantly straight line.......
I have no idea what you mean with "all over the place".
Stretch a fractal on the X and Z axis with a factor of >25 to 50 and you'll have pretty straight lines.
I could point you to quite some examples if you'd like.
Quote from: Tangled-Universe on December 03, 2010, 05:22:09 PM
Quote from: dhavalmistry on December 03, 2010, 04:02:17 PM
stretched fractal would be all over the place and not in consistantly straight line.......
I have no idea what you mean with "all over the place".
Stretch a fractal on the X and Z axis with a factor of >25 to 50 and you'll have pretty straight lines.
I could point you to quite some examples if you'd like.
by all over the place I meant being random but I see what you are saying....
Yip, that would be another way. :D
Maybe I'm just too much into functions...
Quote from: Goms on December 03, 2010, 05:26:22 PM
Yip, that would be another way. :D
Maybe I'm just too much into functions...
I know...I looked at your sample tgd and I just had to close it as I didnt understand anything....lol....
sorry onyx...its getting a little off topic....