Planetside Software Forums

General => Image Sharing => Topic started by: dhavalmistry on December 04, 2010, 10:27:02 AM

Title: Dirty Canyon
Post by: dhavalmistry on December 04, 2010, 10:27:02 AM
a little shading exercise for me to get up to the speed....

I hate terrain holes...I dont have any extreme displacements to cause that....
Title: Re: Dirty Canyon
Post by: cyphyr on December 04, 2010, 01:17:33 PM
Like it, its moody :)
To get rid of terrain holes (sometimes works ~ make a small test etc) counter intuitively you can raise the Gradient Patch Size in your Compute Terrain node. Default is 20, try 40 ...
:)
Richard