Planetside Software Forums

General => Image Sharing => Topic started by: freelancah on December 17, 2010, 02:11:09 PM

Title: Aeolus
Post by: freelancah on December 17, 2010, 02:11:09 PM
Will update soon
Title: Re: Aeolus
Post by: Seth on December 17, 2010, 02:24:50 PM
very nice shot
Title: Re: Aeolus
Post by: GioMez on December 17, 2010, 05:18:57 PM
I really like this kind of pictures! Good job!
Title: Re: Aeolus
Post by: freelancah on December 18, 2010, 07:50:47 AM
Thanks guys. Im currently thinking of adding the ISS 3d model found @NASA site..Will see how it goes.
Title: Re: Aeolus
Post by: Njen on December 19, 2010, 03:26:02 AM
This is a very beautiful image, I love it. A little starry background would finish it off perfectly.
Title: Re: Aeolus
Post by: Henry Blewer on December 19, 2010, 08:11:12 AM
The ISS model is a real beauty. Great choice.
Title: Re: Aeolus
Post by: freelancah on December 19, 2010, 08:42:57 AM
Im having some trouble with the model. I downloaded Lightwave trial version to convert the lws to something usable because the 3d max version seems to have bunch of problems. Any idea how to convert a whole lws to single lwo or to obj ?
Title: Re: Aeolus
Post by: Henry Blewer on December 19, 2010, 09:43:15 AM
I don't know of anything which can read lws. Blender will read 3D Max.
Title: Re: Aeolus
Post by: j meyer on December 19, 2010, 10:05:00 AM
Bryce can read lws files,if they are made with a version of LW that's from the
same time,or slightly before,as the version of Bryce.
Title: Re: Aeolus
Post by: freelancah on December 19, 2010, 12:50:58 PM
Thanks. I shall try that!
Title: Re: Aeolus
Post by: freelancah on December 20, 2010, 08:09:09 AM
Bah no luck. No point in loading the individual parts to terragen either since there are about 50 of em. Moving would be very difficult..The max scene misses a lot of textures and they are named so oddly that its hard  to figure out which is what.. I tried loading the individual parts to poseray but they dont seem to be in order either..
Title: Re: Aeolus
Post by: Kadri on December 20, 2010, 01:16:44 PM
Locate the LWO parts and open them in Lightwave Modeler(load from scene maybe).  
You can export from there in different formats.
You may have to use the layers on the right above side in modeler maybe. I am not sure , Freelancah.
Title: Re: Aeolus -update-
Post by: freelancah on February 04, 2011, 11:07:06 AM
Updated to final version.