Planetside Software Forums

General => Image Sharing => Topic started by: Zairyn Arsyn on December 29, 2010, 09:24:19 PM

Title: the fog that reaches out v3
Post by: Zairyn Arsyn on December 29, 2010, 09:24:19 PM
watch out!  ;D

using the final density modulator

will render a larger version better quality later tonite.

C&C welcome.
Title: Re: the fog that reaches out (new cloud controls)
Post by: old_blaggard on December 29, 2010, 11:10:08 PM
Looking forward to the high quality version - this certainly has promise.
Title: the fog that reaches out V2 (new cloud controls)
Post by: Zairyn Arsyn on December 30, 2010, 03:07:13 PM
version 2, even though i forgot to increase the samples on the clouds. whoops.  :P
Title: Re: the fog that reaches out v2
Post by: inkydigit on December 30, 2010, 05:25:52 PM
lookin' spooky already!!
:)
Title: Re: the fog that reaches out v2
Post by: Oshyan on December 31, 2010, 02:47:54 AM
Raytrace that sucker! Looks very cool.

- Oshyan
Title: Re: the fog that reaches out v2
Post by: Zairyn Arsyn on January 03, 2011, 09:26:41 AM
hahaha
Quote from: Oshyan on December 31, 2010, 02:47:54 AM
Raytrace that sucker!

- Oshyan

rendering it now, with ray trace atmospheres, will post it later,
then move on to a new winter themed render.
Title: Re: the fog that reaches out v3
Post by: Zairyn Arsyn on January 05, 2011, 08:17:46 AM
looks a little different from the last two.

C&C welcome.
Title: Re: the fog that reaches out v3
Post by: pfrancke on January 17, 2011, 12:12:51 PM
very cool image!!  Could you share how the settings impacted render time?
Title: Re: the fog that reaches out v3
Post by: Volker Harun on January 18, 2011, 08:03:06 AM
Really like the choice of colours ... it gives the render a special feeling.
Title: Re: the fog that reaches out v3
Post by: Zairyn Arsyn on January 18, 2011, 10:18:12 AM
Quote from: pfrancke on January 17, 2011, 12:12:51 PM
very cool image!!  Could you share how the settings impacted render time?

i think it was a little shorter (yet long),
cant remember now how long it took with different render settings at the moment.