I have a problem with a paint shader that when I started to use the erase tool it caused TG to crash. Then when I went to reload my tgd it caused TG to crash again. I read someware that if I edit my tgd file (go in and edit the TGD and remove the Painted Shader stroke data.) It may fix this. My problem is how do you do this if you can't open the tgd file?
Open it with a text editor -- notepad will work fine. Search for this: "<painted_shader" without the quotes. Highlite from that, the start of the painted shader, to the end "</painted_shader>" (again, without the quotes) and delete.
I'm doing this from memory since I'm running a render right now.
Another thought; after you first open the .tgd again, immediately 'pause' the 'preview window'. Then, go to your node view; select the painted shader and delete it. Hope this works.
I tried what you said jaf and when I opened up the tgd it was empty. Very strange. I don't know what happened to the content. But you were right about using notepad to edit the tgd file. It worked fine on other tgds I have. I guess I will have to start over again from scratch. Thanks for you help.
If you post your tgd, maybe someone else can save it without the painted shader...