Planetside Software Forums

General => Image Sharing => Topic started by: Tangled-Universe on January 15, 2011, 06:12:53 AM

Title: S.O.S.
Post by: Tangled-Universe on January 15, 2011, 06:12:53 AM
Sense Of Scale ;)
Title: Re: S.O.S.
Post by: Tangled-Universe on January 15, 2011, 06:17:36 AM
Original 2350x1000 here:

http://fc00.deviantart.net/fs70/f/2011/015/c/c/s_o_s__by_tangled_universe-d377s5k.jpg (http://fc00.deviantart.net/fs70/f/2011/015/c/c/s_o_s__by_tangled_universe-d377s5k.jpg)
Title: Re: S.O.S.
Post by: Kadri on January 15, 2011, 07:38:27 AM
Very nice POV  :)
I have a feeling to see just a little more from the foreground!
Lowering the camera or anything like that maybe?
Title: Re: S.O.S.
Post by: Henry Blewer on January 15, 2011, 08:10:55 AM
Very cool. You have captured the vastness of this landscape well.
Title: Re: S.O.S.
Post by: Kevin F on January 15, 2011, 08:45:18 AM
Lovely image. Really nice colours and a great sense of scale.
Title: Re: S.O.S.
Post by: Gannaingh on January 15, 2011, 12:17:04 PM
Sense of scale indeed! Very nice work here, though on my monitor the background is a bit washed out color-wise. Even so, wonderful work on this one.
Title: Re: S.O.S.
Post by: old_blaggard on January 15, 2011, 04:17:11 PM
Is the background erosion an imported heightfield or done through Terragen operators? If the latter, you'd better tell us how it's done!

Nice job. We don't see very many images with a long focal length here, and this one works really well.
Title: Re: S.O.S.
Post by: Dune on January 16, 2011, 03:55:29 AM
Nice use of DOF, but I think you should see more sharpness in the trees just after the first sharp ones. It is leaning towards the impression of a miniature landscape  ;)
Title: Re: S.O.S.
Post by: Tangled-Universe on January 18, 2011, 12:30:01 PM
Thanks guys :) It was a nice DOF study as I used real-world scales and calculations to determine a realistic DOF.

Quote from: old_blaggard on January 15, 2011, 04:17:11 PM
Is the background erosion an imported heightfield or done through Terragen operators? If the latter, you'd better tell us how it's done!

Nice job. We don't see very many images with a long focal length here, and this one works really well.

Thanks Paul, glad you like it and I also like the fact that you often see the details and stuff I deliberately put in :)
The entire terrain is made in World-Machine 2.2
From the WM2.2 erosion I generated masks which I combined to achieve more natural tree-coverage/variation.

Cheers,
Martin