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General => Image Sharing => Topic started by: Dune on January 24, 2011, 11:45:35 AM

Title: Aurora
Post by: Dune on January 24, 2011, 11:45:35 AM
One things leads to another... first iteration.
Title: Re: Aurora
Post by: Gannaingh on January 24, 2011, 12:00:24 PM
Nice! Did you use to separate cloud layers to get the color gradient in the aurora, or have you discovered some new form of terragen wizardry? Nice work all around!
Title: Re: Aurora
Post by: Tangled-Universe on January 24, 2011, 01:04:05 PM
Very creative Ulco, nice work!

Quote from: darthvader1 on January 24, 2011, 12:00:24 PM
Nice! Did you use to separate cloud layers to get the color gradient in the aurora, or have you discovered some new form of terragen wizardry? Nice work all around!

Could be a cloudfractal stretched on the Y-axis or a fractal stretched on the Y-axis which acts as "final density modulator". Perhaps could be even both together.
At least, that's what I think what's going on here.

Cheers,
Martin
Title: Re: Aurora
Post by: FrankB on January 24, 2011, 01:12:10 PM
...bet you have gotten there the following way (as in "one thing leads to another). ;D
You've been playing with Matt's light beam technique, and figured if you make the beam narrow enough, but the cloud tall enough, plus add distortion to "bend the beam to and fro", you'll almost have a convincing AB.
Then the comment about the clouds ambient parameter also helped in making the cloud appear "shining" despite low direct light.... how close am I? ;-)

I'm writing this because I was actually doing the same :-D
Title: Re: Aurora
Post by: Dune on January 25, 2011, 03:39:51 AM
No, I haven't pursued Matt's lightbeam (but it's a nice thought). I was actually trying to make interstellar nebulae, frustrated from my background huge fractal efforts (too hard), and was trying 'ordinary' soft cloud formations. They reminded me of AB, so I pursued this further. They are indeed stretched Y's (one large PF blended by a smaller one + a color adjust), but only the main input. I didn't use the final density (I might still, for added effect). The ambient comment helped indeed, but when upping it too much you get more grain so I kept it minimal.
With Matt's idea of functions as input, you can achieve interesting effects, I'm sure. Well, you showed it. I did a quicky yesterday (see attached), but I'm not good at functions so it'll be trial and error.

@Darthvader1: Indeed, two layers, only just different.
Title: Re: Aurora
Post by: Dune on January 26, 2011, 02:55:13 AM
Thanks to NASA for their astronaut. He's enjoying his interstellar spectacle (but lost his ship).
Title: Re: Aurora
Post by: Dune on January 26, 2011, 02:55:44 AM
and another view...
Title: Re: Aurora
Post by: Oshyan on January 26, 2011, 03:23:39 AM
Very cool stuff. I love the harsh space lighting and rocky surface, as well as the nebula/aurora/whatever in the sky.

- Oshyan
Title: Re: Aurora
Post by: FrankB on January 26, 2011, 01:46:19 PM
very cool thread, indeed! :)
Title: Re: Aurora
Post by: choronr on January 27, 2011, 12:18:50 PM
Only twice have I seen these atmospheric beauties back in Chicago some years ago. Your work here is always so interesting and unique ...good one Ulco.
Title: Re: Aurora
Post by: microwar on February 07, 2011, 03:45:43 AM
Grown up with the aurora over my head, and i think the first one is the closest one so far.
Need the green shining light, and more the upside down spectrum analyser shape.

Nb! I live north of the artic circle.
Title: Re: Aurora
Post by: Dune on February 07, 2011, 03:49:22 AM
Thanks, microwar. Must be cold up there! What do you mean by the upside down analyzer shape?
Title: Re: Aurora
Post by: microwar on February 11, 2011, 06:45:05 AM
(http://i1-scripts.softpedia-static.com/thumbnails/Spectrum-Analyser-Plugin-for-Winamp-0.png)

Here is one where you can see the effect.
http://vimeo.com/15510638 (http://vimeo.com/15510638)

Some more videos of it:
http://www.youtube.com/watch?v=Z7kqueltv00&feature=related (http://www.youtube.com/watch?v=Z7kqueltv00&feature=related)
http://www.youtube.com/watch?v=Zlk3RmL7NHE&feature=channel (http://www.youtube.com/watch?v=Zlk3RmL7NHE&feature=channel)
http://apod.nasa.gov/apod/ap101124.html (http://apod.nasa.gov/apod/ap101124.html)


Even Saturn has the effect
http://www.youtube.com/watch?v=7AmyfuJDMlY&feature=related (http://www.youtube.com/watch?v=7AmyfuJDMlY&feature=related)

Did not find the one that realy shows the effect.
Think bbc did one, not the one with the chick, but a slow paning one that lasted all night.
Only remember it was not on youtube when i saw it first.

Found some images.
http://www-istp.gsfc.nasa.gov/istp/outreach/auroras.html (http://www-istp.gsfc.nasa.gov/istp/outreach/auroras.html)
Title: Re: Aurora
Post by: Redwolf on February 11, 2011, 12:59:15 PM
done this a year ago, i have not tried it with the new cloud localisation
Title: Re: Aurora
Post by: dandelO on February 11, 2011, 05:38:54 PM
I like the first one a lot, Ulco.
You could probably get a nice bit of colour variation in a single cloud layer by using the various colour settings found in the main cloud node.

Just a nasty example here but I used a single layer for a few of this type of test images;

[attachimg=#]

[attachimg=#]

The first one's cloud ambient colour is blue, the envirolight colour is pink. The second one is just the reverse of that. The main cloud colour is default grey in both. They're not pretty but still, there's plenty of options to use different colours in a single layer. I didn't change the cloud colour or scattering colour at all but still, there'd be more options to do so with those, too, I'd think.
Title: Re: Aurora
Post by: Dune on February 12, 2011, 03:32:24 AM
Thanks for the links, Microwar. Very interesting! My wife and I even discussed to travel north to view this spectacle. Some day...
And, Martin, that's a thought. Perhaps a negative color could induce some interesting variations! But I think it's easier to work with 2+ layers of clouds in different colors, so you can also shift heights slightly and make nice transitions.
Title: Re: Aurora
Post by: Redwolf on February 12, 2011, 02:23:16 PM
i done that with the two layers some time ago to, it works,,
Title: Re: Aurora
Post by: TheBlackHole on February 12, 2011, 02:44:36 PM
You can also use a power fractal to color clouds.
[attachimg=#]
Title: Re: Aurora
Post by: j meyer on February 14, 2011, 10:08:38 AM
Nice find TBH,reminds me of the "stoned glass" experiments we did
some time ago.Using the final density input of the cloud node would
be even more versatile in that you can still use a density fractal for
the shape of the clouds and a PF for color.
Keep on exploring guys,J.
         
Title: Re: Aurora
Post by: TheBlackHole on February 14, 2011, 01:49:21 PM
Here's a simple aurora I made with 2 density fractals and a PF.
[attachimg=#]
Title: Re: Aurora
Post by: dandelO on February 14, 2011, 02:59:54 PM
It is very cool actually, I never thought that colour info would be passed from the fractal to the cloud layer at all, so I've never even tried that, only ever used a black/white fractal, I always thought it acted just like a colour 'function' to the cloud layer's existing colours, that's excellent. Just tried it out now for myself and, thank you very much, Monsieur Lemmon. :)
Using much more muted colours, along with the existing cloud node colours opens up many more options, good one, man!

Not to drag Ulco's thread away from the initial post too much, but I think this is a pretty relevant point.
Title: Re: Aurora
Post by: Dune on February 15, 2011, 03:11:24 AM
QuoteNot to drag Ulco's thread away from the initial post too much, but I think this is a pretty relevant point.
Of course, that's what this is all about... INFORMATION!