Planetside Software Forums

General => Terragen Discussion => Topic started by: dhavalmistry on March 25, 2007, 10:53:11 PM

Title: blockiness still there in clouds(After update)???....
Post by: dhavalmistry on March 25, 2007, 10:53:11 PM
looks like the blockiness in the clouds is still there.....or is it something else???

I am using updated TG2TP on vista....
Title: Re: blockiness still there in clouds???....
Post by: Oshyan on March 25, 2007, 10:55:46 PM
I see potential blockiness but it appears to be in the *reflections*, not the clouds themselves. That would be a different issue. ;D

- Oshyan
Title: Re: blockiness still there in clouds???....
Post by: dhavalmistry on March 25, 2007, 10:56:26 PM
and what is the issue??...
Title: Re: blockiness still there in clouds???....
Post by: Oshyan on March 25, 2007, 10:59:54 PM
Reflection accuracy. I presume your water is fairly smooth and/or highly reflective?

- Oshyan
Title: Re: blockiness still there in clouds???....
Post by: dhavalmistry on March 25, 2007, 11:01:26 PM
I used the default setting for water....the only change I made was water height....
Title: Re: blockiness still there in clouds(After update)???....
Post by: Oshyan on March 25, 2007, 11:42:00 PM
Then it's simply the high vantage point making the reflections more distinct than they would normally be. The reflection system will be receiving an overhaul soon (along with adding transparency) so in the future this should either be resolved, or at least controllable (i.e. turn up the reflection detail - though of course this would result in higher render time).

- Oshyan