Hi guys !
I've rendered a new animation named "Alone in the Light", you may find it here : http://www.nicolas-hoffmann.net/source/animations-terragen2-terragen-apophysis.php (better quality) or on Youtube http://www.youtube.com/watch?v=MAbUPDoZbY0
This time, it is a Terragen 2 one ! ;)
It has been rendered quite quickly, about 10 days.
See you,
Nico
Nice work Nico. I like the "unusual" camera work, as we often see a fly-through like camera movement.
What I miss is a tad bit of cloud movement and brewing, as they look very static without anything happening.
As you're a very experienced TG2 animator it might be useful for others if you could post your render settings for this animation?
Ok, every project requires specific settings, but there's also often a bit of overlap, so it still can give people a figure.
Also, did you use a heightfield for the terrain?
(I suppose using a heightfield with fractal detail added (via the heightfield shader node) is easier to animate and render without artefacts than a pure procedural terrain).
Cheers,
Martin
I like the Sunset Final but am wondering about there being 2 suns (?).
Quote from: Tangled-Universe on March 24, 2011, 05:06:08 AM
Nice work Nico. I like the "unusual" camera work, as we often see a fly-through like camera movement.
What I miss is a tad bit of cloud movement and brewing, as they look very static without anything happening.
As you're a very experienced TG2 animator it might be useful for others if you could post your render settings for this animation?
Ok, every project requires specific settings, but there's also often a bit of overlap, so it still can give people a figure.
Also, did you use a heightfield for the terrain?
(I suppose using a heightfield with fractal detail added (via the heightfield shader node) is easier to animate and render without artefacts than a pure procedural terrain).
Cheers,
Martin
Hi,
once I come back to my home (holidays), I will post details on the render settings. And yes, it is a heighfield.
Regards,
Nico