Hello TG world.
Looking for a way to get animated Focal Length or FOV from Maya into TG. The import options for FOV turn out very weird for me when I import a chan file.
Is it possible to export a single channel MOVE file from Maya into TG??
Any advice hugely appreciated.
Ethan
CHAN is the only format currently supported. There is probably some conversion issue happening. Possible useful info here:
http://forums.planetside.co.uk/index.php?topic=1409.msg14025#msg14025
http://forums.planetside.co.uk/index.php?topic=9083.0
http://forums.planetside.co.uk/index.php?topic=8881.0
- Oshyan