This one is very close to what I saw every morning few weeks ago while driving at work :) Rendertime was almost 71h, because of ray traced shadows.
Comments and suggestions welcome :)
Edit: Plants used: Marc Gebhart's white birch and Walli's pines.
(http://www.melnworld.com/tg2/blue%20moment.jpg)
(Full size 1920x1080, view via right mouse click :))
nice light
i really like the reflection of the sun on the ground
Totally agree with Seth. Looks lovely, great scene!
(Next time you can save a lot of rendertime by only rendering a crop of the part where you needed the raytraced atmosphere for (as I suppose you wanted to prevent the sun from shining through the terrain) instead of the whole image.)
Very nice! But did you really need the RT shadows?
yes I think he needs it to prevent the sun coming through his terrain and vegetation, as Martin stated before.
well, I guess ^^
Great work here. It does look like the early winter morning.
Thanks a lot for your comments. Yes, I needed the RT shadows because sun was shining through the hill :)
Nice morning scene , Mor :)
71h is a very long time . I hope-wish Matt will make such renders faster in the future with new updates!
great results, beautiful scene!
Nice colors and image.
Great job :)
Regards,
Terje
Very photorealistic....nice work!!!
I agree!!!
Well that is good. Very very nice. 71 hours is mad. Is it just the shadows causing that?
Really nice work, I love this.
Thanks!
Quote from: ajcgi on April 14, 2011, 10:22:29 AM
Well that is good. Very very nice. 71 hours is mad. Is it just the shadows causing that?
Yes the shadows caused that. Detail is 0.65 and AA 4.
Very nice image with lovely light. The next time you're having trouble with sun through landscape, you might want to try this hack: http://forums.planetside.co.uk/index.php?topic=7369.0 , although I'm not sure if it still works in this version of TG2, as I've noticed that the sun disc *seems* to be more penetrating through clouds in the latest version. Another possibility I just noticed today is an object with a water shader, as once the decay distance is sufficiently high, light can't penetrate.
Wow, thats beautiful! really love the lighting.. Just one thing though, are the shadows non existent from the sun? or are they just really light?
Speaking about the hack; maybe a copy of the main planet would work, perhaps a tad smaller, nothing attached to it, just used to thicken the 'earth crust'. If the sun goes below the real horizon at least.
This is extremely beautiful. Its a winner!
Congratulations!!