Planetside Software Forums

General => Terragen Discussion => Topic started by: PeanutMocha on April 18, 2011, 03:54:53 AM

Title: Continent Scale Heightmaps
Post by: PeanutMocha on April 18, 2011, 03:54:53 AM
I'm using L3DT's ability to create a tiled set of heightmaps and texture maps to create continent-scale scenes in TG2.  Blogged about it in case it helps anyone else:

http://terragen2.wordpress.com/2011/04/17/continent-scale-heightmaps/
Title: Re: Continent Scale Heightmaps
Post by: Henry Blewer on April 18, 2011, 04:05:14 PM
I just bookmarked your blog. Interesting stuff. 8)
Title: Re: Continent Scale Heightmaps
Post by: PeanutMocha on April 19, 2011, 12:57:33 AM
Glad you find it useful :-)  The learning curve for TG2 has been a bit steep for me, so I try to document what I learn to benefit others.
Title: Re: Continent Scale Heightmaps
Post by: PeanutMocha on April 23, 2011, 11:08:12 AM
Updated the code to fix a bug I discussed in this post:

http://terragen2.wordpress.com/2011/04/22/the-world-is-flat/

Title: Re: Continent Scale Heightmaps
Post by: monks on April 23, 2011, 02:06:17 PM
Cool app. I may use it at some point in the future ;)

monks