Planetside Software Forums

General => Image Sharing => Topic started by: Hannes on June 02, 2011, 12:43:14 AM

Title: Boom!
Post by: Hannes on June 02, 2011, 12:43:14 AM
It's great to misuse clouds for something they weren't initially meant for.
I used a lot of localised clouds for this.
Four layers with different density and noise settings for the ground, three stacked layers on top of each other with the same cloud fractal for the trunk (is "trunk" the right expression?), one for the mushroom, two for the ring (localised clouds blended by a distance shader), and one for:

clouds.

From next sunday on I'll be on vacation for two weeks. When I'm back, I'll try to animate this. I hope it will work.

Title: Re: Boom!
Post by: Henry Blewer on June 02, 2011, 12:49:41 AM
This looks great. I was nuked several times in Civ 5. They did a far job animating a nuclear explosion. Yours will redoubtably be better.
Title: Re: Boom!
Post by: Seth on June 02, 2011, 04:17:36 AM
holy shit ! I love this one !
good render dude !
Title: Re: Boom!
Post by: Dune on June 02, 2011, 05:52:37 AM
Great render, Hannes. You deserve a little holiday after this blast off!
Title: Re: Boom!
Post by: inkydigit on June 02, 2011, 06:24:06 AM
stunning recreation...love the light also...
Title: Re: Boom!
Post by: Kadri on June 02, 2011, 08:45:33 AM

Nice image! Maybe not quite realistic but i like it :)

Is the light in the cloud post work , Hannes ?
Title: Re: Boom!
Post by: Hannes on June 02, 2011, 09:24:03 AM
Thank you all. No, Kadri, it's an additional orange lightsource within the mushroom cloud with a very high intensity. The most difficult part was to place it in a way that there was no visible orange point, but some kind of equal scattering.
Title: Re: Boom!
Post by: Zairyn Arsyn on June 02, 2011, 09:38:32 AM
excellent render Hannes... not the most realistic but its impressive nonetheless.
best Tg2 mushroom clould i've seen so far.

here comes the fallout... i've got some extra Rad-Away & Rad-X if anybody needs any. ;) :D
Title: Re: Boom!
Post by: Kadri on June 02, 2011, 10:52:57 AM

Thanks Hannes !
I didn't tried much the light objects in TG2 .
But they looked mostly problematic for me  (grainy).
How long did take the render?
Title: Re: Boom!
Post by: Hannes on June 02, 2011, 11:21:13 AM
Rendertime (2000 X 1125 px originally) was about six hours. The higher the cloud density the grainier it gets it seems.
Title: Re: Boom!
Post by: Kadri on June 02, 2011, 12:52:10 PM

Thanks :)
Title: Re: Boom!
Post by: matrix2003 on June 02, 2011, 06:20:09 PM
Duck and cover! Awesome work.
Title: Re: Boom!
Post by: max_thehitman on June 02, 2011, 08:59:13 PM


That looks spectacular! Most excellent image!  8)


Title: Re: Boom!
Post by: choronr on June 02, 2011, 11:43:24 PM
You can almost feel the shock wave ...great work here.
Title: Re: Boom!
Post by: TheBlackHole on June 03, 2011, 12:31:30 AM
Epic win.
Title: Re: Boom!
Post by: sjefen on June 03, 2011, 04:25:40 AM
Quote from: TheBlackHole on June 03, 2011, 12:31:30 AM
Epic win.

Or epic fail. Depends on which side your on ;)

Regards,
Terje
Title: Re: Boom!
Post by: jbest on June 05, 2011, 12:05:44 AM
Quote from: sjefen on June 03, 2011, 04:25:40 AM
Quote from: TheBlackHole on June 03, 2011, 12:31:30 AM
Epic win.

Or epic fail. Depends on which side your on ;)

Regards,
Terje

Heehee. :D
It's really awesome Hannes!! I think more "ruffles" in the clouds would do nice.
Title: .
Post by: Xynedia on June 06, 2011, 04:19:20 PM
.
Title: Re: Boom!
Post by: Mahnmut on June 06, 2011, 04:37:21 PM
Quote from: sjefen on June 03, 2011, 04:25:40 AM
Quote from: TheBlackHole on June 03, 2011, 12:31:30 AM
Epic win.

Or epic fail. Depends on which side your on ;)

Regards,
Terje

Although I do share the admiration for this great image and the beauty of these things, I´d say it´s epic fail no matter on which side you are.
Great terragening though!
Title: Re: Boom!
Post by: freelancah on June 08, 2011, 12:28:15 PM
Very good looking explosion! Wouldn't want to be nearby xD