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General => Terragen Discussion => Topic started by: mouserider on June 08, 2011, 01:44:17 PM

Title: Skybox Trouble
Post by: mouserider on June 08, 2011, 01:44:17 PM
Hey, everyone.

I'm trying to make a skybox, but I have trouble rendering the top image. Every other side aligns perfectly with no visible seams but the top side is darker then the orhers.
I've made some other "test" skyboxes a few days ago just to make sure that everything will be fine when I do the final thing. The weird thing with this one is that I have a planet close to the upper seam. Out of curiosity I raised the planet so it shows up in both images to make sure the cameras are all alligned (and they did) but I noticed that the color difference is smaller but still visible.

Could you help me to get to the bottom of this? Thanks in advance!
Title: Re: Skybox Trouble
Post by: TheBlackHole on June 08, 2011, 02:13:57 PM
Turn off GI and use fill lights.
Title: Re: Skybox Trouble
Post by: freelancah on June 08, 2011, 02:26:20 PM
How are you doing your renders? are you using overlapping images or just covering the 90 degrees?
Title: Re: Skybox Trouble
Post by: freelancah on June 08, 2011, 02:26:47 PM
You should check this out if you already havent http://forums.planetside.co.uk/index.php?topic=11608.0
Title: Re: Skybox Trouble
Post by: mouserider on June 08, 2011, 04:39:45 PM
Thanks for your replies

@TheBlackHole
Turning off the GI didn't help much, but I turned off the enviormental light alltogether and the color difference did go away. however I kinda need that so I'll have to find another solution.

@freelancah
I'm just covering the needed 90 degrees, I read the older version of that skybox tutorial, but I was hoping that I could fix this somehow. overlapping my images would require an extra step , not to mention I'll have to increase the resolution and later on I'll need to render many skyboxes in a row. But if that's the only way I'll have to go with it.
Title: Re: Skybox Trouble
Post by: Tangled-Universe on June 08, 2011, 04:45:38 PM
Turning off the enviro light IS part of disabling GI.

You can use GI prepass padding, but it will add significant amount of rendertime.
Try a value of 0.5 and see if it works.
Also, if you render them with GI prepass padding then it might help to use a bit higher GI sample quality, say 4 or 5.
Title: Re: Skybox Trouble
Post by: mouserider on June 08, 2011, 04:55:51 PM
Thanks for clearing that up.

It does seem better in this low quality render i just made. I'll have to do a full render to see.
Title: Re: Skybox Trouble
Post by: TheBlackHole on June 08, 2011, 09:41:06 PM
Fill lights can be used instead of GI and they don't cause color differences at all.
Title: Re: Skybox Trouble
Post by: Tangled-Universe on June 09, 2011, 03:15:46 AM
Quote from: TheBlackHole on June 08, 2011, 09:41:06 PM
Fill lights can be used instead of GI and they don't cause color differences at all.

Yes you're right, but he replyed to your first post that he needed envirolight/GI.
Title: Re: Skybox Trouble
Post by: mouserider on June 09, 2011, 07:15:35 AM
I'll see if fill lights rise up to my needs so I can cut down on render time but thanks for all of your help. It works like a charm.  :)