Planetside Software Forums

General => File Sharing => Shaders, Materials => Topic started by: PeanutMocha on July 07, 2011, 12:23:08 PM

Title: Shading by altitude range
Post by: PeanutMocha on July 07, 2011, 12:23:08 PM
I need to create renders that shade by altitude range fairly frequently and got tired of setting up the shader networks by hand, so wrote a little tool to generate a TGC for me.

The program and source code are attached in case anyone else finds this useful.
Title: Re: Shading by altitude range
Post by: Kadri on July 07, 2011, 07:05:51 PM

Nice program! Thanks , PeanutMocha  :)
Title: Re: Shading by altitude range
Post by: neon22 on July 08, 2011, 09:29:37 PM
Maybe you could add to the Sticky - Procedural Terrain thread in "File Sharing"