Planetside Software Forums

General => Terragen Discussion => Topic started by: doneydonydone on April 06, 2007, 01:54:08 PM

Title: fake stone help
Post by: doneydonydone on April 06, 2007, 01:54:08 PM
i've been trying for ages today toget rid of the smooth pyramidesque fake stones in my scene -- any ideas how to displace them cos using a powerfractal connected to the blender node doesnt seem to work

THANX!!  ;D
Title: Re: fake stone help
Post by: sonshine777 on April 06, 2007, 01:57:37 PM
Do you have a .tgd file? Or a node screen shot? It would help. :)
Title: Re: fake stone help
Post by: old_blaggard on April 06, 2007, 04:35:15 PM
To apply displacement, you need to apply a power fractal to the Surface Shader input, not the Blendshader input.