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General => Image Sharing => Topic started by: choronr on July 30, 2011, 10:07:02 PM

Title: Awaken
Post by: choronr on July 30, 2011, 10:07:02 PM
An oldie rejuvenated.
Title: Re: Awaken
Post by: Dune on July 31, 2011, 04:06:16 AM
Are you planning to perfect this? If so, I'd start to reduce roughness/displacements on clouds and mountain. And the overall color is very warm, too warm, IMHO.
Title: Re: Awaken
Post by: choronr on July 31, 2011, 12:12:50 PM
Quote from: Dune on July 31, 2011, 04:06:16 AM
Are you planning to perfect this? If so, I'd start to reduce roughness/displacements on clouds and mountain. And the overall color is very warm, too warm, IMHO.
Now I know why I felt bad upon awakening to see the completed render and figured I'd post it anyway. Also, the leafless tree seems too small. I'll re-do it with better results. Thanks for your critique.
Title: Re: Awaken
Post by: Walli on July 31, 2011, 02:02:57 PM
I´d also say, the overall tone is to warm and +1 for roughness reduction. I think I also would increase the lighting/exposure or at least work on the gamma.

But I think it is a very good start, I like the landscape and the plant population/distribution.
Title: Re: Awaken
Post by: choronr on July 31, 2011, 02:25:03 PM
Quote from: Walli on July 31, 2011, 02:02:57 PM
I´d also say, the overall tone is to warm and +1 for roughness reduction. I think I also would increase the lighting/exposure or at least work on the gamma.

But I think it is a very good start, I like the landscape and the plant population/distribution.
Thanks Ulco and Walli. Here is a quick render with adjustments of: elimination of terrain roughness, gamma increase, no clouds, leafless tree enlargement, distant shrubs size reduction; and, red sky decay reduction. 
Title: Re: Awaken
Post by: Henry Blewer on July 31, 2011, 09:07:06 PM
The hills look much better. I like the plant distribution in both, but the leafless tree is better in the new render.
Title: Re: Awaken
Post by: Dune on August 01, 2011, 02:54:24 AM
Now I think you need to increase atmo samples (grainy distant mountain) and get some color differentiation in the rocks (perhaps also some very stretched, so you get nice layers in the terraced mountain).