Somewhere out there lies a tree that saw a lot of history.
Dry bushes and Mouse Ear by Walli; Dead tree by Terrade with an image map added.
Superb sky - the pic's composition is simple, but really well-executed...
Hi Bob,
as mentioned earlier on this forum http://forums.planetside.co.uk/index.php?topic=8559.msg91429#msg91429 ,
the UVs of this model are not really suitable for image mapping (lack of skills on my side ;))and/or procedural
texturing.So if you want to use an image you should try camera projection instead.Or you could alter the texture
in an image editor or in TG via the reflective tint for example.
Keep going,J.
Great image, Bob, as usual! :)
* I thought that was J's tree, instead of Ade's. :D
It all looks really great, choronr, except the tree, which doesn't look that realistic (to be honest).
Quote from: j meyer on August 16, 2011, 12:27:02 PM
Hi Bob,
as mentioned earlier on this forum http://forums.planetside.co.uk/index.php?topic=8559.msg91429#msg91429 ,
the UVs of this model are not really suitable for image mapping (lack of skills on my side ;))and/or procedural
texturing.So if you want to use an image you should try camera projection instead.Or you could alter the texture
in an image editor or in TG via the reflective tint for example.
Keep going,J.
First, I apologize J Meyer, I thought the dead tree model was by Terrade. I guess he has one also which I have. Must check more closely next time.
The method I used was: Side Z (edges = XY) in lieu of 'through camera'; applied displacement at 0.085; convert to linear. Image map was placed between default Mat shader and default Mat.
Thank you for your thoughts on this.
Thanks to all of you for visiting.
All your renders are great to visit. You make fantastic images.
Really digging the composition and lighting on this one Bob. The low res texture on the stump in the foreground is a bit distracting but the rest is perfect.
love the mood and atmo, Bob, but the tree's texture is distracting...if this was fixed then this will be a winner!
is pretty. ;)
Thanks Henry, Saurav, Jason and bb2 - I think I will take the image map into Photoshop and will sharpen it; also, play with the brightness/color a bit. I'll re-render but in a much smaller size and see what I come up with.
Made some adjustments to the dead tree image map by sharpening it; reducing specularity; and, brightness. Beyond this, it's time to hang up the arthletic supporter and move on to the next project.
As Mandrake said in another thread, the dead tree looks as if it was bolted by lightning.
I think the tree is convincing. The sky is splendid. The bush fits very well into this scene - super sturdy desert species that grows willingly (even on rocks? ;)) Thanks for sharing!
Quote from: Eikers on August 19, 2011, 01:52:24 PM
I think the tree is convincing. The sky is splendid. The bush fits very well into this scene - super sturdy desert species that grows willingly (even on rocks? ;)) Thanks for sharing!
Thank you, yes, many plants grow within the cracks and fissures of rock - you'll find that almost everywhere if you look.