Planetside Software Forums

General => Image Sharing => Topic started by: Redwolf on August 22, 2011, 02:30:21 AM

Title: Hillside
Post by: Redwolf on August 22, 2011, 02:30:21 AM
not posted anything for a while here, anyway I have been trying to get a success of this type of scene for a while, it looks like a view not far from me.

Quality 1  AA4, GI detail and quality on 3, GI surface checked, Render time 30  minutes on 8 cores, 64 bit. So what does supersampling mean then?
Title: Re: Hillside
Post by: Dune on August 22, 2011, 03:09:32 AM
Very fine and convincing render. Makes me want to have a better machine  >:(
Title: Re: Hillside
Post by: Tangled-Universe on August 22, 2011, 04:31:25 AM
30 minutes? Wow man, very nice :)

You should animate this with these rendertimes!
Do you have animation? If so, in a next reply I could give you a list of settings which is generally a good start for rendering animations, so then you can check out what the rendertimes are per frame to see if it's interesting to try.
(for instance, disabling GI surface detail already cuts rendertime with at least 35% I think, then reducing GI rel. det. from 3 to 2 or 1 reduces rendertime even more...you would only need to increase GI sample quality then).

Here's Matt on the supersampling:
http://forums.planetside.co.uk/index.php?topic=4502.msg47253#msg47253 (http://forums.planetside.co.uk/index.php?topic=4502.msg47253#msg47253)

Cheers,
Martin
Title: Re: Hillside
Post by: Redwolf on August 22, 2011, 08:33:33 AM
no animation, very tempting tho
Title: Re: Hillside
Post by: Redwolf on August 22, 2011, 08:39:06 AM
will I have to rebuy the whole package that has animation, or is animation an add on to the package i have now that is TG2 deep
Title: Re: Hillside
Post by: dandelO on August 22, 2011, 09:03:21 AM
I'll say it again, Ade. Lovely! Great soft feeling AA on the trees and I agree, would be a nice animation.
I already ran a breeze-test through your trees last night, works a treat. If you need the windy versions, I'll be happy to send the wind shaders back to you if you do the animation upgrade. I've re-saved a windy version of each tree. :)

The only thing I found was the trees need scaled down by a factor of 10 in TG, they come in massive at 30m wide!
Title: Re: Hillside
Post by: Redwolf on August 22, 2011, 11:49:30 AM
if that tree was 30m wide, the grass i added was scaled down to ohh point one in tg2...arggggh....
Title: Re: Hillside
Post by: Tangled-Universe on August 22, 2011, 12:18:15 PM
Quote from: Redwolf on August 22, 2011, 08:39:06 AM
will I have to rebuy the whole package that has animation, or is animation an add on to the package i have now that is TG2 deep

There are update prices from deep to deep + animation. Don't know exactly what price, but it wouldn't surprise me if it only is the $99 difference.
You can e-mail registrations at planetside.co.uk to ask, perhaps?

Quote from: Redwolf on August 22, 2011, 11:49:30 AM
if that tree was 30m wide, the grass i added was scaled down to ohh point one in tg2...arggggh....

Scale is totally irrelevant in TG2 when you're doing still images and do no not have a workflow with other 3D packages.
All elements are scalabale to whatever size your models are.
Many of my renders have scale-settings which don't make sense, but I have never seen someone mention "hey, isn't that tree supposed to be smaller/bigger?".

For example, if your scales are too large then you can end up with a too dense atmosphere (because the scales are off).
By reducing atmosphere density you can correct this.

Quote from: dandelO on August 22, 2011, 09:03:21 AM
I'll say it again, Ade. Lovely! Great soft feeling AA on the trees and I agree, would be a nice animation.
I already ran a breeze-test through your trees last night, works a treat. If you need the windy versions, I'll be happy to send the wind shaders back to you if you do the animation upgrade. I've re-saved a windy version of each tree. :)

The only thing I found was the trees need scaled down by a factor of 10 in TG, they come in massive at 30m wide!

Nice idea, of course :)
However, the great soft feeling because of the AA would be totally lost when disabling raytracing objects for the wind effect.
Title: Re: Hillside
Post by: Kadri on August 22, 2011, 12:30:36 PM

Looks very realistic , Ade !
I like the trees very much too  :)
Title: Re: Hillside
Post by: choronr on August 22, 2011, 01:24:34 PM
As for realism, I'd say you're at the event horizon; this is just plain fabulous.
Title: Re: Hillside
Post by: TheBadger on August 22, 2011, 03:35:14 PM
Everything looks great, but the grass and ground cover is the best part, it looks so good in that light. :o And yes, try to make an animation!
Title: Re: Hillside
Post by: Oshyan on August 23, 2011, 12:31:42 AM
Looks great to me too. Nice!

Animation upgrade is $119 and you can purchase it here if desired: http://www.planetside.co.uk/component/option,com_wrapper/Itemid,75/
Select "Animation Upgrade" From the dropdown. :)

- Oshyan
Title: Re: Hillside
Post by: Redwolf on August 23, 2011, 02:46:40 AM
thanks for that Oshyan, ill sort that out next week
Title: Re: Hillside
Post by: Oshyan on August 23, 2011, 04:34:38 AM
Wonderful. I'd love to see this animated!

- Oshyan