Planetside Software Forums

General => Image Sharing => Topic started by: moonclay on September 13, 2011, 11:52:28 PM

Title: Baptism
Post by: moonclay on September 13, 2011, 11:52:28 PM
(http://4.bp.blogspot.com/-WDbw3lpg_R0/TnAcIYnUtoI/AAAAAAAAAJI/Ejp-jfGKE54/s1600/PlanetoidOverWater2.jpg)

Anyone know how I can get better and stronger light reflected onto the bottom of the rock?
Title: Re: Baptism
Post by: Dune on September 14, 2011, 02:59:06 AM
Add a bluish sun with no shadows, set to elevation -90. Nice rock, by the way.
Title: Re: Baptism
Post by: moonclay on September 14, 2011, 10:37:42 AM
Thanks Dune. I'll give that a try.
Title: Re: Baptism
Post by: inkydigit on September 14, 2011, 10:52:10 AM
this rocks, moonclay...very cool work!
how did you do the ripples?
Title: Re: Baptism
Post by: moonclay on September 14, 2011, 11:18:10 AM
Thank you inkydigit. The ripples were made using sine wave displacement with the function nodes. I also used function nodes to create the voronoi noise texture on the rock.
Title: Re: Baptism
Post by: inkydigit on September 14, 2011, 11:20:26 AM
Quote from: moonclay on September 14, 2011, 11:18:10 AM
Thank you inkydigit. The ripples were made using sine wave displacement with the function nodes. I also used function nodes to create the voronoi noise texture on the rock.
thanks moonclay, can you share a clipfile or screen grab for the sine function?
cheers
J
Title: Re: Baptism
Post by: moonclay on September 14, 2011, 07:50:36 PM
Sure, here's a screenshot. Nothing fancy.

I originally had it set up to decrease the ripple effect over distance, but it wasn't working correctly and I couldn't figure out why, so I ended up just masking the ripples with a painted area. These ripples are only set up to work starting at 0,0.
Title: Re: Baptism
Post by: Dune on September 15, 2011, 02:54:02 AM
Instead of a painted mask, you can use a soft simple shape shader as a blender. And I'm sure there is a 'blue way' as well.
Title: Re: Baptism
Post by: Luc on September 15, 2011, 02:52:09 PM
Nice rock structure

luc
Title: Re: Baptism
Post by: inkydigit on September 18, 2011, 12:41:51 PM
cheers for the info...gonna check this out!
Title: Re: Baptism
Post by: choronr on September 19, 2011, 05:47:10 PM
A setting for a spectacular scene. Would like to see you expand upon the work which is very good.
Title: Re: Baptism
Post by: AP on September 19, 2011, 08:20:55 PM
This reminds me a a minimalist Japanese work going on here for some reason.
Title: Re: Baptism
Post by: :) on September 21, 2011, 10:57:58 PM
can add a bright white 'card' with reflection show but not seen to camera for more light off water to
Title: Re: Baptism
Post by: Artemis on September 24, 2011, 08:58:53 PM
Awesome.  These images are giving me something to aspire towards.