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General => Image Sharing => Topic started by: Jonathan on September 24, 2011, 01:16:43 PM

Title: Mist River
Post by: Jonathan on September 24, 2011, 01:16:43 PM
Tried to get the effect of mist on a river in early morning....mist looks a bit uniform, and not sure how to make it more whispy :)
Title: Re: Mist River
Post by: dandelO on September 24, 2011, 01:27:44 PM
The rocks look really good, nice. :)
Title: Re: Mist River
Post by: Jonathan on September 24, 2011, 01:40:19 PM
Thanks DandelO - any ideas to improve it? The rock image (attached) I use quite often.... :)
Title: Re: Mist River
Post by: dandelO on September 24, 2011, 04:51:55 PM
To improve it, maybe, I'd limit the fog to the water, or just maybe lower it slightly or, change the Sun's angle. I say that because shadow and/or fog is obscuring what the hints of colour in the very foreground would add to the balance if they were more visible. As it is, there is 1/3 of the image very brightly lit and 2/3 in shadow. Shine some Sun onto the foreground.

I was hoping you'd come back and say the rocks were procedurally shaded but I had the feeling you'd say they were image mapped. ;) Regardless, I think the mapping works quite well in this instance.
Title: Re: Mist River
Post by: Dune on September 25, 2011, 03:23:03 AM
It has great potential, this image. The lighting is very dramatic. I partly agree with Martin. If I had this file, I'd get (as you say) a little more wisps in the cloud layer (blending it by small stretched ridges), but not diminish it, raise the POV 20cm or so, so that less of the dark foreground is visible. But I'd keep it quite dark to keep the drama.
The stones may need to be rounder, and you might as well do them procedurally, with some hard billowy fractals for lichens. 
Title: Re: Mist River
Post by: Jonathan on September 25, 2011, 07:03:40 AM
Thanks all, I will have a play with teh fog and lighting to give the flowers in the foreground a chance - being a newbie, not sure how to change the mist by using small stretched ridges - do I need to create a new shader within the cloud density shader, and if so, what shader should I use?
Title: Re: Mist River
Post by: Dune on September 25, 2011, 08:03:49 AM
Have a look a this file, and play with the settings... just a quick example.
Title: Re: Mist River
Post by: Jonathan on September 25, 2011, 01:49:59 PM
Thanks Dune - I will have a look at it and see what I can do :)
Title: Re: Mist River
Post by: Jonathan on September 28, 2011, 03:31:02 AM
So I have taken on-oard everyones great suggestions, and here is the final render! Hope you like it :)
Title: Re: Mist River
Post by: Dune on September 30, 2011, 10:37:05 AM
I do! Very nice.