Planetside Software Forums

General => Open Discussion => Topic started by: rcallicotte on September 26, 2011, 04:51:43 PM

Title: Terra Nova
Post by: rcallicotte on September 26, 2011, 04:51:43 PM
http://www.fox.com/terranova/

Can't wait.  It's on tonight!

Lightwave was used to create the effects - http://forums.newtek.com/showthread.php?p=1184816&posted=1#post1184816
Title: Re: Terra Nova
Post by: Oshyan on September 26, 2011, 07:29:34 PM
And, er, Terragen. ;D
http://spectrum.ieee.org/tech-talk/geek-life/profiles/two-new-tv-shows-feature-technology
Oh, better article:
http://jobs.fastcompany.com/1780950/terra-nova-spielberg-brannon-fox-television

- Oshyan
Title: Re: Terra Nova
Post by: Zairyn Arsyn on September 26, 2011, 09:40:12 PM
sounds interesting, especially since they used TG2 in it

though i'm gonna have to wait until it comes out on netflix to watch it. :\
Title: Re: Terra Nova
Post by: Tangled-Universe on September 27, 2011, 03:47:11 AM
Downloading it now :) (if they ever going to broadcast it here it will be 2013 or so and perhaps around midnight only, so am not going to wait for it ;))
Curious to see if I can recognize the TG2 work.

Cheers,
Martin
Title: Re: Terra Nova
Post by: goldfarb on September 27, 2011, 07:17:26 AM
"His team at digital effects house Pixomondo also used cost-effective software--animating in Maya, rendering in LightWave 3D, compositing in After Effects and Nuke, and creating landscapes in Terragen 2. "

I'd love to know what software would be considered not cost-effective....

nice to see Planetside in the news!
Title: Re: Terra Nova
Post by: rcallicotte on September 27, 2011, 08:56:42 AM
Wow!!   COOL. 
Title: Re: Terra Nova
Post by: otakar on September 27, 2011, 04:00:46 PM
I could not make out any TG content. Would be kind of surprised if the show lasted long, though. Special effects alone do not make a good TV series. And thank God for DVRs. 2 hours but untold interruptions. Viewer reviews are not really kind, either: http://www.comingsoon.net/news/tvnews.php?id=82561#commentLstTop
Title: Re: Terra Nova
Post by: rcallicotte on September 27, 2011, 11:11:11 PM
From the Newtek site -

Yes, Terragen was used for some of the landscape shots and matte paintings. LightWave was used for other landscape shots and matte paintings. If the landscapes have waterfalls far-off in the distance, they were most likely Terragen renders with LightWave waterfalls layered on top. If the landscapes have no distant waterfalls, they were probably landscapes built in LightWave.

The LightWave waterfalls used a 2000-frame RealFlow calculation as their basis. A custom Python script converted the *.bin sequence into a partigon *.lwo sequence with an embedded "Speed" endomorph. A bone chain was laid along the length of the partigon waterfall to deform it into whatever shape best fit the Terragen landscapes.
Title: Re: Terra Nova
Post by: Kevin Kipper on September 30, 2011, 12:47:06 PM
Here's an additional article about Terranova on the fxguide website: http://www.fxguide.com/featured/dino-sized-effects-in-terra-nova/
Title: Re: Terra Nova
Post by: rcallicotte on September 30, 2011, 01:16:54 PM
Nice!  I plan to watch the last half of the show this weekend.

The first part of this video (the distance shot) shows terrain created in TG2 - http://cdn.fxguide.com/wp-content/uploads/2011/09/Terra_environment.mp4