Planetside Software Forums

General => Terragen Discussion => Topic started by: LeMarchant on October 12, 2011, 02:05:16 PM

Title: BRYCE TREES TO TERAGEN ?
Post by: LeMarchant on October 12, 2011, 02:05:16 PM
Just curious, is there a way to load Bryce trees into Terragen 2
Title: Re: BRYCE TREES TO TERAGEN ?
Post by: Tangled-Universe on October 12, 2011, 02:19:14 PM
Welcome to the forums,

There's plenty of info around about importing things into TG2, it's only a matter of combining search-results:

*googles* for "bryce export format" and the first hit = http://www.daz3d.com/i/faq/0?id=211 (http://www.daz3d.com/i/faq/0?id=211)
TG2 imports .obj so ideally you would like to export to that, so does Bryce export to .obj? Yes it does.
Either 1) import  the exported .obj directly into TG2 or
2) after exporting to .obj from Bryce first import into Poseray, resave to .obj and then import into TG2. (somehow TG2 likes Poseray saved .obj's better).

Problems may rise with textures sometimes, if so then please report back :)

Cheers,
Martin
Title: Re: BRYCE TREES TO TERAGEN ?
Post by: LeMarchant on October 14, 2011, 10:23:05 PM
all is clear, though I have a question.... where do I apply the bumbmap , or if not possible, is it possible to export it from bryce to another 3d program that adds bumbs into a mat library, and does terragen read bumps from a mtl