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General => Image Sharing => Topic started by: choronr on October 13, 2011, 09:19:03 PM

Title: Fudd's House
Post by: choronr on October 13, 2011, 09:19:03 PM
Still chasing that 'Wabbit' ...can you find 'Bugs'?
Title: Re: Fudd's House
Post by: Walli on October 14, 2011, 01:33:23 AM
spotted one on a frst sight. Sneaking up to the pears. And apart from that bug, I also found a bug - one of the cacti is hovering.
Title: Re: Fudd's House
Post by: choronr on October 14, 2011, 01:41:29 AM
Quote from: Walli on October 14, 2011, 01:33:23 AM
spotted one on a frst sight. Sneaking up to the pears. And apart from that bug, I also found a bug - one of the cacti is hovering.
Thanks Walli. In the foreground are some grasses. Look closely and you'll note the issue. Before I added the grasses, the cactus was on the ground.
Title: Re: Fudd's House
Post by: Dune on October 14, 2011, 03:29:23 AM
Do you want any comment? Well, I would roughen the ground some more, and perhaps add some (a lot) more grasses especially where the bushes are, so that they don't look so 'solitary', but part of patches of vegetation.
Title: Re: Fudd's House
Post by: choronr on October 15, 2011, 01:55:36 AM
Quote from: Dune on October 14, 2011, 03:29:23 AM
Do you want any comment? Well, I would roughen the ground some more, and perhaps add some (a lot) more grasses especially where the bushes are, so that they don't look so 'solitary', but part of patches of vegetation.
Ulco, I added a small bit of displacement to the surface; and, also added some dry grasses commingled with the dry bushes in the distance - all in this quick render.
Title: Re: Fudd's House
Post by: Dune on October 15, 2011, 03:04:27 AM
Yes, that's more natural, I think. If you render this at higher quality, the grasses will probably be less conspicuous, but still there. Or you could use the internal grass, thinned out a bit and given some nice dry colors.
Title: Re: Fudd's House
Post by: choronr on October 15, 2011, 11:48:26 AM
Quote from: Dune on October 15, 2011, 03:04:27 AM
Yes, that's more natural, I think. If you render this at higher quality, the grasses will probably be less conspicuous, but still there. Or you could use the internal grass, thinned out a bit and given some nice dry colors.
Thank you; forgot about those internal grasses. These would be a good choice for the foreground grasses maybe.
Title: Re: Fudd's House
Post by: RichTwo on October 15, 2011, 10:15:13 PM
Aw heck - I figured the wascley wabbit was in the shack with a sledgehammer... waiting for the little baldheaded Nimrod, but then my youth was wasted watching those cartoons.  Bob, you venture more into this realm than I'll ever hope to.  Applause.
Title: Re: Fudd's House
Post by: choronr on October 15, 2011, 11:11:13 PM
Quote from: Rich2 on October 15, 2011, 10:15:13 PM
Aw heck - I figured the wascley wabbit was in the shack with a sledgehammer... waiting for the little baldheaded Nimrod, but then my youth was wasted watching those cartoons.  Bob, you venture more into this realm than I'll ever hope to.  Applause.
Thanks Rich, enjoying this TG2 ride. Hopefully, I'll begin to learn more as time goes on - got to experiment more. BTW, when are you and your lady coming back out to Phoenix?
Title: Re: Fudd's House
Post by: Jonathan on October 16, 2011, 08:51:10 AM
Really nice render. I must admit I shot the wascally wabbit last week....Nimrod ;)