Not posted much for a long time, but this one seems worthy.
Comments and criticisms welcome.
Thanks go to:
Dune for the reeds
TerrAde for the swans
M Gebhart for the American Elm
Drew Costigan for the water lilies.
Xfrog for pines.
Excellent! I very like this one.
very natural
A beautiful render Kevin - really looks fabulous. J
Quote from: Kevin F on November 05, 2011, 01:57:04 PM
... this one seems worthy.
...
Absolutely! Very nice render, Kevin :)
Very nice light and composition
luc
I agree; it's a great render. Very subtle and photographic. The light line of reflection in front of the trees is working great.
Superb. Such a peaceful image. I like the way you have added so much detail , even as far as the mountains in the distance. ;)
Very realistic, the only thing that is a bit sad about the result are the little fake stones in the front, the structure seems a bit strange to me.
Thanks for all the positive comments folks. I might continue this with maybe a ripple or two on the water as if fish are jumping for flies, and the water behind the swans should have a small wake, but I'm not sure how to make one!
@ ra: I don't agree! The small stones are ok it's the bigger ones that are strange.
Superb render. Vegetation is worked in there very naturally. Maybe you could revisit the water lily color (bit more variation?) and work in a few dead/dry reeds to break up the green color. How about some more water birds? Ducks perhaps?
One of those renders that would make a great desktop wallpaper.
Quote from: Kevin F on November 06, 2011, 12:29:40 PM
...
@ ra: I don't agree! The small stones are ok it's the bigger ones that are strange.
Yea, that's what I meant :)
Quotethe water behind the swans should have a small wake, but I'm not sure how to make one!
It may be a lot of work for a small wake, but if you project an image map of a circle (white, soft, circle on black small square) right behind the swan (from it's arse, so to speak at water level), very small angle of course, blended by a distance shader to refrain it from going into infinity, you could use that to push the water down there (displacement shader). If you use the same white narrow triangle to give the water some foam, you can speed the swan up considerably :D
I could make a wake for you in Realflow, using realwave, if you'd like.
I would only need the Swan object for it.
Quote from: Dune on November 07, 2011, 02:50:12 AM
QuoteIf you use the same white narrow triangle to give the water some foam, you can speed the swan up considerably :D
best laugh of the day so far ..thanks!
might give your method a go.
Quote from: Tangled-Universe on November 07, 2011, 03:17:51 AM
I could make a wake for you in Realflow, using realwave, if you'd like.
I would only need the Swan object for it.
Thanks TU that would be much appreciated. The swan is available at terragen.org.
Quote from: Dune on November 07, 2011, 02:50:12 AM
... if you project an image map of a circle (white, soft, circle on black small square) right behind the swan ...
how exactly? via a surface layer or what?
image map shader+camera, blended by distance shader, same camera
Looks great! Where are the tall foreground grasses from?
James
Really nice work!
Quote from: jamfull on November 08, 2011, 07:52:43 PM
Looks great! Where are the tall foreground grasses from?
I would like to know also
Quote from: jamfull on November 08, 2011, 07:52:43 PM
Looks great! Where are the tall foreground grasses from?
James
Thanks, the foreground "grasses" are actually reeds. They were a gift from Ulco (Dune) a while ago. Don't think they are available anywhere else or if he intends to put them up at NWDA? ;)
Might be an idea...
Please put them up Dune, good waterside plants are hard to find.
Quote from: mhaze on November 09, 2011, 03:46:46 AM
Please put them up Dune, good waterside plants are hard to find.
True that
Finally got round to a finished version of this picture. This is the one I'm happiest with after applying some of the changes mentioned. The stones are an improvement I think as well as the slight change to the reed beds.
Same credits as before with the addition of dragonflies, but from where I'm afraid I don't know. If they're yours let me know and thanks.
C&C welcome.
Very, very, beautiful scene. The only small problem I see (and have in many of my renders) is the darkness under the far shores' trees; a minor issue. The foreground is fantastic.
Is it finished, or are you going for even better? If the latter is the case, I'd suggest leaving out the fake stones (they distract, and are not really logical). Some small floating or submersed plant would do well. Give the bottom a brown murky color, with some displacement and perhaps one or two algae covered stones(sub or above surface). Also work the lake with a more patch like breeze, while the rest is (quite) very smooth. And third; separate the front swans just a bit, so they don't get glued together.
Really good job, so far!
Well it was going to be finished! but maybe not.
the fake stones were how this scene got started so I would still leave them in unless I can create something very much better.
As for not logical.. well that's how a lot of lakes around here look. They have very stoney bottoms and are quite clear at the shore line.
The breeze patches on the lake at the moment give the far shore that nice light band and tweaking this always removes that effect.
I can't really separate the swans can I? they're so much in love! but I suppose I will.
Thanks for the comments Ulco. Constructive as ever.
Hi Kevin
This is looking very sweet already, its looking much like the Somerset Levels, out by Wedmore, Shapwick Heath way.
Just my sip o' the ciders worth, but I'd loose the Mountains and aim for something more hill/escarpment like (ie the Mendip escarpment) and replace the pines with a willow hazel mix and your there. Good work, keep going.
Cheers
Richard
Wonderful work. The low camera angle works very well. The focus is on the terrain and not on the atmo. Balance of terrain and atmo is a struggle in landsacpe images (3rds/triangulation)...this shows that the terrain can be the focal point and still balance the image. Nicely done!!
Yeah, very well chosen camera. Love the foreground reeds. I thought this was really close to perfect and then I read Dune's comments and I have to agree. Especially about the stones. If you want to keep some of them, you could probably keep a patch but make the lake bottom where the plants are muddy - at least that would make sense to me. I still like composition. Just a very pleasant render.
Been watching this. It's coming along nicely. Finally got a chance to say well done!
very nicely done, so far....I like this!