Fortunately I was hired again to do some TG stuff for a commercial. This time I had to create a landscape that resembles some real footage the company shot in Turkey for the spot.
As I said there is some real footage filmed out of a helicopter, some TG footage and some mixed scenes. We exported the main area of the terrain out of TG and imported it into 3ds Max. They animated the camera in Max and reimported it to render the animations.
For some shots the terrain in Max was textured with a hires map. The camera was animated and the animation was rendered out in Max. Then the same animation was rendered in TG as usual. Finally both animations were composited together which produced a special look.
Here's the vimeo link:
http://vimeo.com/31727486
...and the making of:
http://vimeo.com/31727978
Nice :)
The first thing i thought when i saw this commercial was " it is Hannes ones again probably"!
And not sure but i thought i saw a coyote on the terrain ...uhh... forget it ;)
The worst part was the girl at the end. Not sure why they didn't used a real one?
Was the timing of the real actor not suitable for the scene ?
At which size did you rendered in TG2 Hannes ?
Thanks Kadri. Yes, the coyote would have been a nice addon ;D
I don't know very much about the cg shots they did. I think, Steffen will read this and may have some answers.
The final TG renders had a resolution of 1280 X 720 px as far as I know. I only delivered the files and they rendered them out. If I would have to do this myself the spot would have never been finished.
Congratulations, Hannes. Really terrific ad. Hard to discover your part, though, but it must have been fun working in a team like that. Anxiously waiting for the next!
Cool commercial :)
Some of the TG shots were seamlessly integrated, some a bit less, but I must say it all looked very good and convincing!
Liked the work in the sky too.
Congratulations with this Hannes :)
What's next? ;)
Cheers,
Martin
Really nice job Hannes! well done mate!
Chris
good job dude
I echo all...very nice...well done indeed!
Wow. That's an awesome job you did with the terrain and sky!
Thanks Hannes :)
It is interesting that i saw the girl running in the end as a bad CG rendering but totally missed some other shots.
Girl holding the cup to his mom or the shot with the robot in the kitchen etc. Some are only comps but...
It seems if the context is not plausible it is easier to spot the post work.
If some of the scenes with the F16 would be directed a little more realistic we maybe wouldn't see some of the comp issues Martin(T-U) mentioned .
In fact some of the scenes from all these spots in general are a little on the too much CGI unrealistic camera moves side.
But then if Vestel is selling more there is nothing to complain about ;)
Wow turkish fighter jets can really move! lol ;) Very good work Hannes! I only recognized TG2 terrains because I use the program, so I paused when I could spot a TG shot. The ones I could find were really good! Thanks for sharing your work, its very educational.
I asked my wife to watch and tell me what she thought was real and what was fake, it didn't even come up that the environment its self might not be real.
I really have no idea how this is selling more dishwashers (not that it's not appealing, but jets and dishwashers?), but it's always great to see more TG use! Keep it up Hannes. :)
- Oshyan
Great work Hannes. Thanks for showing us.
Was some of the air to air actual footage?
Thank you all!!
@Hetzen: what do you mean by air to air? Sorry, I don't know this expression :( Anyway, the scenes really high up in the air were mostly TG renders. Some of them combined with 3ds max renders with imported terrain and some hires textures. ...and a lot of trees and bushes!
Btw, sometimes it even was hard for me to remember what was real footage and what was TG-stuff.
Sorry another english expression. Some great textures there Hannes. Did you use bitmaps, or was it all procederal?
The things I did were all procedural. But at Unexpected they mapped a texture onto the exported TG-terrain into the scene they animated the camera in. So they had the same camera move in a TG environment and in Max with the same terrain but with this texture. Steffen told me they rendered both and blended the two sequences together for some of the shots, but unfortunately I can't exactly tell you which ones they were.
interesting commercial for a dishwasher, cool though, i like that TG2 is getting more usage in the industry.
I've been desperate to watch this since you posted it, Hannes but my dodgy temporary internet is blocking videos right now. Finally got a chance to watch it and I must say, great, again!
The only reason I know it's Terragen is because I know Terragen! The scenes are very well integrated and the only slightly 'wrong' thing I can see with it is the integration of the flying objects at certain parts against the rest of the scene.
This is excellent environmental artwork, when the generalised viewer can't tell the difference between your art and reality, that's when you know you've really done a good job, and in this case I think you've really done that.
Very nice and congratulations on your continued success, Hannes! :)
Quote from: Hannes on November 11, 2011, 10:43:55 AM
The things I did were all procedural. But at Unexpected they mapped a texture onto the exported TG-terrain into the scene they animated the camera in. So they had the same camera move in a TG environment and in Max with the same terrain but with this texture. Steffen told me they rendered both and blended the two sequences together for some of the shots, but unfortunately I can't exactly tell you which ones they were.
I'll have to look through it again. The background plates are all very convincing. Sure we can see hints of TG, but the blending is excellent. Your cloud work works because you've identified altitude layers which look like natural weather systems, rather than a cloud layer.
Bravo.
Hi!
A few comments from me as well .. yes, the 3D girl coming out of the robot was supposed to be shot for real, but then the time ran away and we had to do her digital in a short amount of time and not on a Hollywood budget. Inititally we planned to shoot everything for real - but then the girl was not allowed to be in the military area at all, so we could not shoot her for real in the talking scenes in the end, which is a shame because there was no real need to make a compositing shot out of them. So on the next day we recreated the light on a parking lot and filmed her in front of bluescreen - which ate up too much time, so we had to move to the kitchen before the actress had to leave and the location would be closed at a certain point as well .. that´s why the girl is CG.
Only in two shots the TG terrain rendered in Full-HD were composited with hires textures from 3dsmax, in all the other shots it´s "raw" TG from Hannes, which mostly needed only very little color correction to look good.
The worst thing about the production was the fact that there is no realtime representation of 3d clouds in the viewport and (even worse) no possibility to export dummies from these 3d clouds to 3dsmax - if we would have had some sort of geometry dummy that would represent the area where the volumetrics would be rendered later we could´ve animated the plane more precisely flying through them etc., so all of this was trial and error until a point where we said "no time anymore, hit render!". Beside that TG was terrific - and using our new rendermanager "RoyalRender" rendering animations was easier than ever before.
Glad you liked the commercial - just tell me if there are more questions, I´ll happily answer.
cheers,
Steffen
Quote from: Oshyan on November 10, 2011, 10:28:03 PM
I really have no idea how this is selling more dishwashers (not that it's not appealing, but jets and dishwashers?), but it's always great to see more TG use! Keep it up Hannes. :)
- Oshyan
Well, take your little girl with you when you want to buy your new dishwasher. She will know which one can fly... ;)
Martin
Funny! Very good, Hannes. I can see your work and it feels like home, having seen you do this here. Thanks for sharing.
Awesome project! Nice work and thanks for sharing!