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General => Image Sharing => Topic started by: Dune on November 22, 2011, 03:58:39 AM

Title: Reeds
Post by: Dune on November 22, 2011, 03:58:39 AM
Inspired by Kevin's Swan Lake, I put this together (though it's not perfect yet). I'm working on some refinements in the reeds for inclusion in the NWDA shop.

Soft shadows (0.6 @ 6), render subdivision settings (@ 0.5), it took 2.5 hours on Q 0.5 and AA 8 (1/16 and threshold 0.1), one fill light and GI 1/1/8.
Title: Re: Reeds
Post by: mhaze on November 22, 2011, 04:34:58 AM
Wow!  Calm and peacefull all it needs are some ducks - I love those reeds.
Title: Re: Reeds
Post by: Kadri on November 22, 2011, 04:35:10 AM
Looks already very good , Ulco :)
Title: Re: Reeds
Post by: Zairyn Arsyn on November 22, 2011, 02:54:55 PM
looks good, i particularly like the detail you put into the foreground with the water plants.
Title: Re: Reeds
Post by: RArcher on November 22, 2011, 05:07:43 PM
Quite a nice start Ulco.  Have you done much playing around with populations of the internal rock object for close ups instead of the fake stones?  If not I would suggest it, you can do some pretty excellent things with them and avoid the sometimes strange looking pyramid stones.
Title: Re: Reeds
Post by: inkydigit on November 22, 2011, 05:19:37 PM
great looking reeds...I like these a lot!
:)
Title: Re: Reeds
Post by: TheBadger on November 22, 2011, 08:29:49 PM
Very good work, Dune. Very even quality from corner to corner. And I agree the foreground is great, I like the sky too.

*Also, do you have cattails plants in the region of the world you live in? They look very similar to the reeds your making. Perhaps you can get two species of plant out of the work you are doing.

*edit again) What is the aspect ratio you are using? I like it a lot.
Title: Re: Reeds
Post by: Dune on November 23, 2011, 03:40:49 AM
You're right Ryan. I have done some stones, but actually always forget about them. Good idea.
@TheBadger: as it happens I was just starting some cattails yesterday. Thanks for adding the photo's, always handy. Aspect ratio? You mean the image? 1600x800 says it all  ;)
Title: Re: Reeds
Post by: Dune on November 24, 2011, 03:36:36 AM
Reeds and cattails, another testrender. The rock pop didn't quite work out (yet) and I was a bit impatient, so I stuck to fake ones.
Title: Re: Reeds
Post by: TheBadger on November 24, 2011, 03:53:33 PM
Looks great Dune! Did you decide if you will sell them?!
Title: Re: Reeds
Post by: choronr on November 24, 2011, 11:46:27 PM
The second image is outstanding; water, cattails, atmosphere. This is very inspirational.
Title: Re: Reeds
Post by: Dune on November 25, 2011, 03:10:36 AM
I'll put them on the NWDA site soon, after I made sure they are 100% okay.
Title: Re: Reeds
Post by: Jonathan on November 25, 2011, 12:45:21 PM
Great Work Ulco - love the whole scene - might be an idea to have some lichen on the stones maybe?
Title: Re: Reeds
Post by: Dune on November 26, 2011, 02:48:24 AM
Here's another version (with only slightly changed populations), rendered with 64-bit TG. Detail 0.8, AA 16 (1/16 threshold 0.1) GI 1/1 + fill light, soft shadows, render-subdiv 0.5. Took 2 hours nonetheless. Just for comparison of quality.
Title: Re: Reeds
Post by: inkydigit on November 26, 2011, 10:08:53 AM
very, very nice Ulco, is the chickweed(muur?) procedural?
:)
Title: Re: Reeds
Post by: Dune on November 27, 2011, 03:39:01 AM
Thanks, Inky. No it's an object (leaves and separate flowers). But it could have been, quite easily.
Title: Re: Reeds
Post by: inkydigit on November 27, 2011, 12:32:44 PM
Thanks Ulco, I think I meant duckweed,but you knew that already!
Title: Re: Reeds
Post by: TheBadger on December 02, 2011, 12:20:40 AM
Any news here?
Title: Re: Reeds
Post by: Dune on December 02, 2011, 02:12:35 AM
What news would you like? As usual, I moved on to something else again (waterfalls), so this is dusting away temporarily.
Title: Re: Reeds
Post by: Kevin F on December 02, 2011, 03:16:49 AM
Wow, missed this one - been away for a week or so.
Love the render Dune, your waters edge is something to strive for. I just might return to it.
Title: Re: Reeds
Post by: Dune on December 02, 2011, 09:42:43 AM
Got some news after all, forgot all about having it rendered. It's supposed to be a teaser for the reeds, which I will package 'soon'. Six types of reed + two types of cattail + a bunch of cattails.  
Title: Re: Reeds
Post by: choronr on December 02, 2011, 11:38:02 AM
Looking forward to the models Ulco, many projects come to mind when looking at your scenes.
Title: Re: Reeds
Post by: mhaze on December 02, 2011, 01:51:16 PM
Your reads will make a really valuable contribution to many a future picture.
Title: Re: Reeds
Post by: Dune on December 03, 2011, 04:58:41 AM
They will be in the NWDA shop one of these days...