Planetside Software Forums

General => Image Sharing => Topic started by: inkydigit on November 28, 2011, 02:27:33 PM

Title: Selene (version 2 1920x1200)
Post by: inkydigit on November 28, 2011, 02:27:33 PM
a familiar face...
a default planet object in terragen, scaled to match lunar dimensions(ish!)
with data from here:
http://wms.lroc.asu.edu/lroc/global_product/128_ppd_DEM (http://wms.lroc.asu.edu/lroc/global_product/128_ppd_DEM)
and colour image from here: (thanks yossam!)
http://www.terragen.org/index.php?action=tpmod;dl=item594 (http://www.terragen.org/index.php?action=tpmod;dl=item594)
used 1 image map shader for the displacement, and 1 (with a transform shader to rotate the colour shader) for the colour surface...
any comments/crits/suggestions etc are always welcome and appreciated!
cheers
J
:)
Title: Re: Selene
Post by: inkydigit on November 28, 2011, 04:21:42 PM
rendered larger, lowered exposure in render camera, and adjusted gamma in a higher res colour image from here:http://laps.noaa.gov/albers/sos/moon/ (http://laps.noaa.gov/albers/sos/moon/)
:)
Title: Re: Selene (version 2 1920x1200)
Post by: Jo Kariboo on November 28, 2011, 08:28:14 PM
I am not a specialist but for me it's excellent!
Title: Re: Selene (version 2 1920x1200)
Post by: Alcaeru on November 29, 2011, 12:40:44 AM
How did you know how much to rotate the colour image by? I'm trying to replicate what you did but I'm stuck at this point.
Title: Re: Selene (version 2 1920x1200)
Post by: reck on November 29, 2011, 08:15:47 AM
That look brilliant Inky, well done!
Title: Re: Selene (version 2 1920x1200)
Post by: inkydigit on November 29, 2011, 08:21:53 AM
@Jo, Alcaeru and reck... thanks folks!

@ Alcaeru, I used the familiar front side of the moon, which we all recognise (http://en.wikipedia.org/wiki/Near_side_of_the_Moon (http://en.wikipedia.org/wiki/Near_side_of_the_Moon))
and used differnt rotational values (on the colour/albedo map) until I found the one that lined up the features!!
no real mathematics involved...
since the north and south poles are aligned already....
:)
Title: Re: Selene (version 2 1920x1200)
Post by: Henry Blewer on November 29, 2011, 08:43:46 AM
Try increments of 30 degrees until the face looks right. Then use smaller increments until it looks perfect. When the moon renders with proper orientation, save it as a node clip file. Clip nodes are easily imported and hooked in.
Title: Re: Selene (version 2 1920x1200)
Post by: inkydigit on November 29, 2011, 09:13:48 AM
I haven't tried inclination and axis etc...yet!
http://en.wikipedia.org/wiki/File:Earth-Moon.PNG (http://en.wikipedia.org/wiki/File:Earth-Moon.PNG)
:)
Title: Re: Selene (version 2 1920x1200)
Post by: TheBadger on November 30, 2011, 04:24:35 AM
I gota try this