Hi guys, experimenting with trying to rotate and animate the background node, added an image map on the background (stars+milkyway) then put a transform node on the image shader but nothing happened,..just wondering if i'm barking up the wrong tree with this one, or if theres any other way?
cheers
C
What projection type are you using? I suspect the problem might be that
I'm using spherical projection, the image sits right in the scene, I dont think thats the problem...
Yeah spherical projection should work.. Odd. I have used transform shader to rotate my image backgrounds earlier and never had any issues.
Really?! did you place the transform under or above the image shader? ???
image map connected to the shader input of transform shader.. so under
Brilliant, had it connected to input not shader on the transform node, thanks man!! ;D
Glad to hear you got it working! I didn't think to ask if they were reversed :P
yeah lol, I knew it was something small and daft I wasn't doing!! cheers for your help sir!