I would like to know what would be best : clouds as it is, or more dense ?
I would tie the distribution of the clouds to the camera using a distance shader. That way the clouds would appear more dense in the distance, but sparser in the foreground.
Nice start here. I hope you keep going with this.
Thanks njeneb,
I will try that.
Looking good Antoine.
I don't think you need to do anything about the density.
If I look at the background they already look denser, which is logical given the type of POV you're having here.
I think it's pretty accurate.
Sometimes it helps to put some trees in it to create a better sense of scale and thus better sense of density you'll need for your clouds, depending on what you're trying to achieve of course.
Cheers,
Martin
Thanks Martin for your advices.