Hi All,
First of all, I'd like to congratulate all of you for the fantastic work you've done using Terragen.
I've started to use Terragen 2 a few weeks ago. My goal is to generate 3D fly-through with real aerial data and digital elevation model and I've been very impressed by the capabilities of this software.
I've started a Youtube channel with the first animations I've made: http://www.youtube.com/user/Aerometrex/videos (http://www.youtube.com/user/Aerometrex/videos)
I'd like to have your feedback on that.
Keep the good work!
This is very good indeed, the Mine one is inturesting because you managed to Get good preservation of the Road of highlevel displacements. Looks very much like a road. thats an accuracy thing.
have you solved the shadow flicker problems you were getting?
I've almost managed to eliminate flickering by ticking off the options "Microvertex jittering" and "Detail jittering" and seting up "detail blending" to 1 under the tab "Extra" in Renderers.
There is still some issues with shadows appearing/disappearing when the sun is very low as you can see at the end of this 3D animation http://youtu.be/CvLKXK2Q1do
Not sure what to do about it at this stage.
Impressive fly-throughs. I like the Mc Arthur Basin one very much.
these are very interesting to me. How are they done using terragen?!
As a summary, I used 10cm aerial imagery as a colour shader and digital elevation model over the same area as a heightfield.
For the rivers I've generated a mask based on my aerial imagery and used the lake as a water object.
Nothing fancy here. The result looks good due to the fact that I'm using real data.
Hope it help.
these all look very impressive...
:)