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General => Terragen Discussion => Topic started by: nixx on December 15, 2011, 04:34:11 PM

Title: Looping texture sequence ?
Post by: nixx on December 15, 2011, 04:34:11 PM
Hi all,

I was wondering if there is a way in TG2 to use a looping animated texture. Like say, use a 100-frame sequence over a 300-frame TG2 scene (looping 3 times). The %04d suffix only "maps" each texture frame to the current scene frame.

My current "workaround" (not really) is actually repeating the texture sequence on disc, by duplicating/renaming frames until the total sequence duration matches that of my TG2 scene. But that can be counter-productive, not to mention potentially a big waste of disk space.

Thanks everyone,
nick
Title: Re: Looping texture sequence ?
Post by: Matt on December 15, 2011, 05:10:04 PM
There isn't a way to do this within Terragen 2. You'll have to use a workaround like the one you wrote about.

Matt
Title: Re: Looping texture sequence ?
Post by: nixx on December 15, 2011, 05:34:19 PM
Thanks a lot Matt, good to know I 'm not missing something obvious.

I hope sequence handling comes in a future version. Till then, the workaround will do :)

nick