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General => File Sharing => Archive (Broken Links) => Topic started by: freelancah on December 19, 2011, 06:13:01 PM

Title: Helicopter - Omicron
Post by: freelancah on December 19, 2011, 06:13:01 PM
Here's a little something I spent some 3-4 evenings making.

I have included TGD file in the setup and it contains the scene with shaders assigned. I also attached the OBJ file itself because you cant animate the object parts inside terragen without modifying the object.
The glass shader for the windows is made with water shader and is somewhat expensive to calculate. I tried some other methods too but couldnt get them to work.. If someone has a better setup, please post here.

Also note that if you want the advantage of the normal map you have to use the micropoly render and not do any raytracing for objects.

NOTE! Commercial usage not allowed. Only non-commercial usage!!

Download link:  http://smattila.pp.fi/3D/Copter/Heli.rar
Title: Re: Helicopter - Omicron
Post by: Gannaingh on December 19, 2011, 11:46:10 PM
Nice looking bird! Thank you for sharing!
Title: Re: Helicopter - Omicron
Post by: otakar on December 20, 2011, 12:22:37 AM
Superb, thanks!
Title: Re: Helicopter - Omicron
Post by: Oshyan on December 20, 2011, 01:14:47 AM
Reminds me of Airwolf. ;D

- Oshyan
Title: Re: Helicopter - Omicron
Post by: Dune on December 20, 2011, 02:57:08 AM
Some fine looking beast you've made there. Thanks for sharing. I really like the rivets (for one thing) popping out. I see you have a glass problem. Are your windows double sided, and did you add a RT reflective shader after the water shader? I'm not really sure what causes this, but you have the same with waves.
Title: Re: Helicopter - Omicron
Post by: freelancah on December 20, 2011, 04:40:16 AM
Thanks!
Dune yeah the glass has: water shader->reflective shader-> part shader but I wasn't quite sure how to set it up properly, just guessed the refraction etc. The windows are double sided tho
Title: Re: Helicopter - Omicron
Post by: inkydigit on December 20, 2011, 07:33:24 AM
very kind of you, thanks...
ps reminds me of airwolf too now...
is it possible to fake rotor blur?
great paint/decal job btw!
Title: Re: Helicopter - Omicron
Post by: freelancah on December 20, 2011, 07:51:41 AM
Yeah but a more practical approach would be to import the rotors as separate objects and make em spin. This way no faking :P
It would be easy if we'd have the possibility to parent objects or animate object parts as inside the object
Title: Re: Helicopter - Omicron
Post by: inkydigit on December 20, 2011, 12:49:52 PM
ahh, so if I render 360 separate frames for the rotors, and comp these in in postwork somehow?
;)
Title: Re: Helicopter - Omicron
Post by: freelancah on December 20, 2011, 12:57:29 PM
noo I actually meant that you bring the rotor in as separate object and make it spin by adding rotation. Then just enable motion blur and render. Ofcourse that means tweaking the object file but yeah :P
It would be easy if we could just parent the objects and animate them separetly, then you could keep the whole object intact and have animated parts and no need for object sequence
Title: Re: Helicopter - Omicron
Post by: DannyG on December 20, 2011, 04:40:29 PM
Awesome, thanks Freelancer !!
Title: Re: Helicopter - Omicron
Post by: bobbystahr on December 26, 2011, 01:31:19 PM
niiice...thank you very much...Much fun ahead. ..   ...
Title: Re: Helicopter - Omicron
Post by: TheBadger on December 27, 2011, 06:15:12 PM
Really good looking! Air Wolf! lol, the 80's will always be with us.
Title: Re: Helicopter - Omicron
Post by: Dune on December 29, 2011, 02:27:02 AM
QuoteThen just enable motion blur and render.
Have you ever tried that? I was under the impression that motion blur was only camera movement blur, not objects. But I might be mistaken.
Title: Re: Helicopter - Omicron
Post by: Oshyan on December 29, 2011, 03:42:58 AM
Quote from: Dune on December 29, 2011, 02:27:02 AM
QuoteThen just enable motion blur and render.
Have you ever tried that? I was under the impression that motion blur was only camera movement blur, not objects. But I might be mistaken.

No, you're correct. For now motion blur is only camera motion, not object motion.

- Oshyan
Title: Re: Helicopter - Omicron
Post by: freelancah on December 29, 2011, 07:30:22 AM
Oh, I damnit. I had totally forgotten that :/ Well that makes things a bit more complicated.. it's still possible with some postwork trickery