hello
I'm new on the forum and i dont write very well the english (sorry)
I use terragen 2.
I saw the rendering is very slow with my pc (800MHz and 1Go RAM)
Then with the soft GPU, the rendering will speed.
http://gpu.sourceforge.net/terragen.php (http://gpu.sourceforge.net/terragen.php)
But the soft require the format TGW.
Terragen 2 don't know this format.
know do it?
Thanks you
Welcome to the forums :)
TGW is for TG v0.9x.
Currently there's no GPU support for Terragen 2, nor will it be in the near future.
hello cyphos,
the faster your CPU is / the more cores you have, the faster Terragen 2 will render in most situations.
the more RAM you have, the less limitations you will have in your renders/scenes, you will be able to render more complex scenes.
thanks you for your responses
ah, i'm disapointed for the no-support GPU to TG 2
i hope the support GPU is for the next release and very soon
good bye
Just to be clear, the GPU that Cyphos is talking about is "Global Processing Unit", not to be confused with Graphics Processing Unit that we usually mean when we say GPU.
"GPU is a Gnutella client that allows users to share CPU-resources. GPU allows the creation of computer alliances... Right now, this client allows rendering of Terragen movies."
Somebody could develop a GPU plugin that would work with Terragen 2, but we don't have any plans to do so.
Oops...that was misleading, but should have checked that link instead :)
for it, we have to develop a plugin but who?
it's hard to developp a plugin?
That would require the Software Development Kit (SDK) I suppose and I don't know about the current state of development of that, heck, I don't know if it even exists now. Oshyan?? :)
I'm pretty sure it would require programming skills like (visual) C/C++ and such...
Here you can subscribe to the notification list for the SDK:
http://forums.planetside.co.uk/index.php?topic=560.0 (http://forums.planetside.co.uk/index.php?topic=560.0)
The TG Classic "GPU" support was done without an SDK. I think this "GPU" system is really just like an Internet-distributed render farm/management sort of thing, so it could just use Terragen 2's existing commandline support. No SDK needed.
- Oshyan
Hmm, could this be leveraged into a small "Render allotment manager" ?
Richard
Quote from: Matt on December 28, 2011, 06:09:54 PM
Just to be clear, the GPU that Cyphos is talking about is "Global Processing Unit", not to be confused with Graphics Processing Unit that we usually mean when we say GPU.
I'm glad you cleared that up. :D