Planetside Software Forums

General => Image Sharing => Topic started by: DannyG on January 04, 2012, 12:31:14 PM

Title: Alpes Suisses
Post by: DannyG on January 04, 2012, 12:31:14 PM
Larch Trees by dandelO
Chick Weeds NWDA
MGebharts Log Pack NWDA
Walli's Grass pack

Always looking to improve critiques are welcomed
Title: Re: Alpes Suisses
Post by: inkydigit on January 04, 2012, 03:55:04 PM
very nicely done Danny!
maybe some higher density of trees on the distant slopes?
:)
Title: Re: Alpes Suisses
Post by: DannyG on January 05, 2012, 08:22:07 PM
Thks Inky, second set of eyes are always welcomed & appreciated !
Title: Re: Alpes Suisses
Post by: Tangled-Universe on January 06, 2012, 03:10:48 AM
Looks good Danny :)
Do you have World-Machine, by any chance? It would be nice if you could erode the background mountains, for example.

Cheers,
Martin
Title: Re: Alpes Suisses
Post by: Mor on January 06, 2012, 03:40:17 AM
Nice POV. I'd try higher density on trees and grasses and make them appear more in clumps and not so evenly spaced.
Title: Re: Alpes Suisses
Post by: DannyG on January 06, 2012, 09:00:23 AM
Thks for the look guys, UT I have the free demo version of WM so there is the 513 size limit. Any ideas?
Mor trees are an issue I agree, I am working on a 2.27 quad laptop so heat and processing power is an issue in a large scene like this. So the idea was to stock up the foreground and lighten the scene as it fades further away. Hoping to upgrade my hardware soon as I have lots of great high poly models I would really like to use in scene like this. Again thks
Title: Re: Alpes Suisses
Post by: Tangled-Universe on January 06, 2012, 09:11:34 AM
Quote from: DannyGordon on January 06, 2012, 09:00:23 AM
Thks for the look guys, UT I have the free demo version of WM so there is the 513 size limit. Any ideas?
Mor trees are an issue I agree, I am working on a 2.27 quad laptop so heat and processing power is an issue in a large scene like this. So the idea was to stock up the foreground and lighten the scene as it fades further away. Hoping to upgrade my hardware soon as I have lots of great high poly models I would really like to use in scene like this. Again thks

You could send me the tgd file and I can export the TG2 terrain for you and erode it for you in WM2 with 1, 2, or 4k resolution output.
Just let me know, you can find my e-mail address in my profile here.

Cheers,
Martin
Title: Re: Alpes Suisses
Post by: DannyG on January 06, 2012, 09:55:39 AM
Thanks just sent the file