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General => Terragen Discussion => Topic started by: bla bla 2 on January 12, 2012, 12:59:30 PM

Title: Reduire le poid d'un objet 3d ?
Post by: bla bla 2 on January 12, 2012, 12:59:30 PM
Hello, are there a logiciel for decrease the weight of objet 3D ?
Title: Re: Reduire le poid d'un objet 3d ?
Post by: Oshyan on January 13, 2012, 01:09:59 AM
I don't understand your question unfortunately.

- Oshyan
Title: Re: Reduire le poid d'un objet 3d ?
Post by: Dune on January 13, 2012, 02:51:01 AM
Blabla2 probably means; how can I decrease the polycount on an object? If so, it cannot be done in TG2, it should be done in something like Lightwave. I don't think Poseray could either.
Title: Re: Reduire le poid d'un objet 3d ?
Post by: j meyer on January 13, 2012, 10:41:43 AM
In case Dune is right and polycount reduction is what you want
you could try Meshlab,it's free also.
Title: Re: Reduire le poid d'un objet 3d ?
Post by: bla bla 2 on January 13, 2012, 02:31:20 PM
Quote from: Dune on January 13, 2012, 02:51:01 AM
Blabla2 probably means; how can I decrease the polycount on an object? If so, it cannot be done in TG2, it should be done in something like Lightwave. I don't think Poseray could either.

non le poid de l'objet.  ;)
Not. The weight of the object.
Title: Re: Reduire le poid d'un objet 3d ?
Post by: Tangled-Universe on January 13, 2012, 02:53:20 PM
You want an object to interact with a terrain. So that an object "presses" into the terrain and displaces it?
In any case, it's not possible, nor do such parameters like "weight" exist.
Title: Re: Reduire le poid d'un objet 3d ?
Post by: airflamesred on January 13, 2012, 03:05:06 PM
I'm lost - wheres Poirot when you need him!
Title: Re: Reduire le poid d'un objet 3d ?
Post by: bla bla 2 on January 13, 2012, 03:15:17 PM
Il faut que j'achète de la RAM, pour que l'objet soit accepté dans terragen ?

Parce que j'ajoute des objets et quand c'est complexe ca fait planté terragen.


I have to buy the RAM, so that the object is accepted in terragen?

Because I add objects and when it is planted terragen complex ca.

Google translate.
Title: Re: Reduire le poid d'un objet 3d ?
Post by: Dune on January 14, 2012, 03:24:34 AM
I still think Blabla2 means the same, if I read his French correctly. If the polycount on an object is high, it is heavy, and this burdens TG. Or the loaded maps (textures) are too large.

Peut-être, Blabla2, il faut changer les textures (tiff, jpg?) que l'object utilise. Un peut moins de pixels, 50%.... 20%...? (Sorry for my awful French).
Title: Re: Reduire le poid d'un objet 3d ?
Post by: bla bla 2 on January 14, 2012, 05:13:03 AM
C'est tout en jpg. Sinon, j'utilise cinema 4d pour exporter l'objet en format .obj car a la base le fichier c'est du .dae
C'est la ou je l'ai telecharger : http://sketchup.google.com/3dwarehouse/details?mid=35398d87f5c2c3c43841878cabcc3fcd&ct=mdrm

That's all in jpg. Otherwise, I use cinema 4d subject to export in. Obj as the base file is the. Dae
This is where I download : http://sketchup.google.com/3dwarehouse/details?mid=35398d87f5c2c3c43841878cabcc3fcd&ct=mdrm

google translate sorry.
Title: Re: Reduire le poid d'un objet 3d ?
Post by: Dune on January 15, 2012, 04:25:19 AM
I checked it out, and it doesn't look very big. Best to change things in Poseray. The texture names have open spaces, so you should change those and find the correct files again in Poseray or TG2. And/or rewrite the filenames in the mtl file that goes with the obj. That's all I can say about it. Bonne chance!
Title: Re: Reduire le poid d'un objet 3d ?
Post by: bla bla 2 on January 15, 2012, 05:45:34 AM
Thank you, Dune.